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MC-94505

Zombies will stop being hostile if they can't keep getting closer to their target

That means if they're right beside their target (you, a villager), they will just stay there without attacking, until, due to any cause, they can keep chasing (a big enough gap is made between the zombie and its target), in which case they will attack again.

You can tell by their arms position that they're not attacking; they're not interested in you. Thus, they may walk away from you (fourth pic) if you stay still in a corner, and then regain aggro.

I suppose this may happen with other mobs, but I haven't tested it.

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Yeah, looks like that's it. I haven't tested that one like mentioned there, but it seems like a more acurrate description of what's happening here.

I swear I searched for this issue and didn't find anything, btw 😞

Is this still an issue in the most recent versions (currently that is 1.10.2, or 16w42a) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time.

Haxor

(Unassigned)

Unconfirmed

Minecraft 15w51b

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