The End Gateway beam almost seems to briefly "jump" to a higher Y value than it should when a player is barely within the top of the beam.
I've attached two screenshots and a really bad diagram to help explain what I mean.
The End Gateway beam almost seems to briefly "jump" to a higher Y value than it should when a player is barely within the top of the beam.
I've attached two screenshots and a really bad diagram to help explain what I mean.
Please update your NVidia driver. Current version is 361.53, you have 354.xx