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MC-9600

Iron Golems are unaffected by Strength and Weakness potions

Iron Golems given a Strength or a Weakness potion are not buffed/debuffed in strength, respectively.

Steps to Reproduce:
1. Make a new Creative world.
2. Create two Iron Golems at a distance from one another.
3. Give one a Strength II potion and the other a Weakness potion.
4. Spawn Skeletons near the Iron Golem with Strength II (make sure it's night)
5. Observe how it takes usually 1-2 hits to kill the Skeletons, which is how it is without the Strength potion.
6. Spawn Skeletons near the Weakness Iron Golem and notice the same results.

I believe this bug is due to the fact that Iron Golems deal different damage for each hit instead of a constant damage like everything else.

Linked issues

Comments 5

Confirmed in 1.7.4.

yeah noticed this in 14w11b, they also still attack with normal strength even if spawned in with their NBT attack damage stat set to 0

Confirmed in 1.7.5 as well.
Can the Affects Versions tags please be updated?

This should be merged with MC-47091.

This ticket has been marked as a duplicate of MC-47091, in favor of the more general or better information provided.

chumbanotz

(Unassigned)

Confirmed

iron_golem, potion-effect, strength, weakness

Snapshot 13w06a, Snapshot 13w07a, Snapshot 13w09a, Snapshot 13w09b, Snapshot 13w09c, ..., Snapshot 13w16b, Minecraft 1.5.2, Snapshot 13w17a, Minecraft 1.6.1, Minecraft 1.6.2

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