Starting from 16w02a, spam clicking now does a lot more damage than normal. Making 1.9 feel like 1.8 again in some way (pvp wise), which I heard about it doing like %50 damage or something like that. I like to know if it's intended or not. If it is, at least nerf the amount of damage spam clicking does.
Anyway, the video below will show comparasions of each sword doing the %50 damage thing as of 16w02a-16w03a and the half a heart damage that 15w51b and under did.
Video proof: https://youtu.be/I1UophrM5bQ
Comments 2
How do we report the balancing is off if we can't report it as a bug here?
The problem, I find, is that when using a shield and getting attacked by a player spam-clicking, I will still recieve 1 or 2 points of damage and get a knock-back.
There also seems to now be way more difference in how close you are to the server, so a parson spam-clicking can get 3-4 hits through whilst, when I try to time my attacks gets one (that is, if I hit my opponent)
Not a bug.
The games undergoes a balancing in the most recent snapshots, will change maybe in the future again.