How do we report the balancing is off if we can't report it as a bug here?
The problem, I find, is that when using a shield and getting attacked by a player spam-clicking, I will still recieve 1 or 2 points of damage and get a knock-back.
There also seems to now be way more difference in how close you are to the server, so a parson spam-clicking can get 3-4 hits through whilst, when I try to time my attacks gets one (that is, if I hit my opponent)
This should still be considered a bug.
Seeing /clear as the opposite of /give it should have the same possible arguments. So when /give have <name> <item> [amount] [meta], /clear should likewise have <name> [item] [amount] [meta].
I strongly suggest activating this as a bug again.
It still isn't fixed!
@Dhranios alright, but then shouldn't a column of hoppers placed as specified above still not push into all the auto crafters they're pointing towards?