I think the problem is that when an entity is "inside" a block/torch etc there is no light.It is pretty hard to explain.Well I think any block doesn't have light level on the inner side. And this is also probably related to the lighting bugs(blackspots/other lighting glitches)
Ville, that makes sense to me and is easy to understand as far as it goes. But even so, the inconsistent behavior remains: a torch at the top of a 1x1 shaft will 'have no light inside it', whereas a torch anywhere else in a 1x1 shaft will 'have light inside it'. Agreed, perhaps this will all vanish and go away with 1.5
I think the problem is that when an entity is "inside" a block/torch etc there is no light.It is pretty hard to explain.Well I think any block doesn't have light level on the inner side.
And this is also probably related to the lighting bugs(blackspots/other lighting glitches)