The bug
If you take a Sword with the AttributeModifier AttackDamage and set it for example to +6 (Amount: 6, Operation:0) and enchant it for example to sharpness lvl: 5, the tooltip will still show the amount of the attribute (+6)
and not what it really causes damage when you hit an entity using it.
/give @p diamond_sword{Enchantments:[{id:sharpness,lvl:5}],AttributeModifiers:[{AttributeName:generic.attack_damage,Amount:6,Slot:mainhand,UUID:[I;1,2,3,4]}]}
Linked issues
relates to 1
Attachments
Comments 13
Is this still an issue in the most recent versions (currently that is 1.10.2, or 16w42a) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time. If you are the owner/reporter of this ticket, you can modify the affected version(s) yourself.
OK checked this in 16w06a: still in the game.