"Falling" while in water does not allow for a hit against a hostile mob to be critical as it normally would be on land. Damage given is normal and no "X"s appear.
"Falling" while in water does not allow for a hit against a hostile mob to be critical as it normally would be on land. Damage given is normal and no "X"s appear.
Seeing that there is an explicit check in the code, if attacker isn't in water or on a ladder, i think it's intended.