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MC-98003

Bat AI is not fully overwritten by riding mob

I don't think this is a bug as much as I think it's something the devs didn't implement, but I thought I should put it out there just in case it is a bug. Bats only get their AI overwritten by riding mobs if the bat is in the first air block, above a solid block. If the bat is any higher, then it's AI is not overwritten by the mob that rides it. It could probably be because some mobs are not scripted to go up and down like bats or blazes (didn't test the blaze tho).

Comments 3

emm... it is not a chicken jockey

@unknown this is new in 1.9, entities riding other entities also effect their movement

Is this still an issue in the most recent versions (currently that is 1.10.2, or 16w42a) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time. If you are the owner/reporter of this ticket, you can modify the affected version(s) yourself.

Bogdan

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Unconfirmed

Minecraft 1.9 Pre-Release 3

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