mojira.dev
MC-98594

Minecraft Crashes when I make a new world and play it. It loads me into the world but never actually loads the chunks and then the whole game crashes.

Minecraft Crashes when I make a new world and play it. It loads me into the world but never actually loads the chunks and then the whole game crashes.

I am running on Windows 10.
Asus Computer
Intel graphics

All of the other versions of minecraft seem to work okay... just minecraft 1.9 is having issues.

Here's a whole report of the bug:

Completely ignored arguments: [--nativeLauncherVersion, 301]
[13:07:25] [Client thread/INFO]: Setting user: andzedwick
[13:07:25] [Client thread/INFO]: (Session ID is token:e27373ba45e94b8c957edaff2c4ce46f:fc741220d10d483690126de8ee669bd4)
[13:07:27] [Client thread/INFO]: LWJGL Version: 2.9.4
[13:07:28] [Client thread/INFO]: Reloading ResourceManager: Default
[13:07:28] [Sound Library Loader/INFO]: Starting up SoundSystem...
[13:07:29] [Thread-4/INFO]: Initializing LWJGL OpenAL
[13:07:29] [Thread-4/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[13:07:29] [Thread-4/INFO]: OpenAL initialized.
[13:07:29] [Sound Library Loader/INFO]: Sound engine started
[13:07:31] [Client thread/INFO]: Created: 1024x512 textures-atlas
[13:08:03] [Server thread/INFO]: Starting integrated minecraft server version 1.9
[13:08:03] [Server thread/INFO]: Generating keypair
[13:08:05] [Server thread/INFO]: Preparing start region for level 0
[13:08:06] [Server thread/INFO]: Preparing spawn area: 4%
[13:08:07] [Server thread/INFO]: Preparing spawn area: 8%
[13:08:08] [Server thread/INFO]: Preparing spawn area: 12%
[13:08:09] [Server thread/INFO]: Preparing spawn area: 14%
[13:08:10] [Server thread/INFO]: Preparing spawn area: 17%
[13:08:11] [Server thread/INFO]: Preparing spawn area: 21%
[13:08:12] [Server thread/INFO]: Preparing spawn area: 24%
[13:08:13] [Server thread/INFO]: Preparing spawn area: 25%
[13:08:14] [Server thread/INFO]: Preparing spawn area: 26%
[13:08:15] [Server thread/INFO]: Preparing spawn area: 30%
[13:08:16] [Server thread/INFO]: Preparing spawn area: 34%
[13:08:17] [Server thread/INFO]: Preparing spawn area: 36%
[13:08:18] [Server thread/INFO]: Preparing spawn area: 37%
[13:08:20] [Server thread/INFO]: Preparing spawn area: 38%
[13:08:21] [Server thread/INFO]: Preparing spawn area: 40%
[13:08:22] [Server thread/INFO]: Preparing spawn area: 43%
[13:08:23] [Server thread/INFO]: Preparing spawn area: 44%
[13:08:24] [Server thread/INFO]: Preparing spawn area: 45%
[13:08:25] [Server thread/INFO]: Preparing spawn area: 47%
[13:08:26] [Server thread/INFO]: Preparing spawn area: 49%
[13:08:27] [Server thread/INFO]: Preparing spawn area: 50%
[13:08:28] [Server thread/INFO]: Preparing spawn area: 52%
[13:08:29] [Server thread/INFO]: Preparing spawn area: 54%
[13:08:30] [Server thread/INFO]: Preparing spawn area: 55%
[13:08:31] [Server thread/INFO]: Preparing spawn area: 57%
[13:08:32] [Server thread/INFO]: Preparing spawn area: 57%
[13:08:33] [Server thread/INFO]: Preparing spawn area: 59%
[13:08:34] [Server thread/INFO]: Preparing spawn area: 61%
[13:08:36] [Server thread/INFO]: Preparing spawn area: 63%
[13:08:37] [Server thread/INFO]: Preparing spawn area: 64%
[13:08:38] [Server thread/INFO]: Preparing spawn area: 69%
[13:08:39] [Server thread/INFO]: Preparing spawn area: 71%
[13:08:40] [Server thread/INFO]: Preparing spawn area: 73%
[13:08:41] [Server thread/INFO]: Preparing spawn area: 73%
[13:08:42] [Server thread/INFO]: Preparing spawn area: 78%
[13:08:43] [Server thread/INFO]: Preparing spawn area: 80%
[13:08:44] [Server thread/INFO]: Preparing spawn area: 82%
[13:08:45] [Server thread/INFO]: Preparing spawn area: 85%
[13:08:46] [Server thread/INFO]: Preparing spawn area: 87%
[13:08:47] [Server thread/INFO]: Preparing spawn area: 89%
[13:08:48] [Server thread/INFO]: Preparing spawn area: 91%
[13:08:49] [Server thread/INFO]: Preparing spawn area: 94%
[13:08:50] [Server thread/INFO]: Preparing spawn area: 96%
[13:08:51] [Server thread/INFO]: Preparing spawn area: 99%
[13:08:52] [Server thread/INFO]: Changing view distance to 12, from 10
[13:08:53] [Server thread/INFO]: andzedwick[local:E:41a5b832] logged in with entity id 220 at (-205.5, 64.0, 289.5)
[13:08:53] [Server thread/INFO]: andzedwick joined the game
[13:09:17] [Client thread/INFO]: Reloading ResourceManager: Default
[13:09:17] [Client thread/INFO]: SoundSystem shutting down...
[13:09:18] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[13:09:18] [Sound Library Loader/INFO]: Starting up SoundSystem...
[13:09:18] [Thread-8/INFO]: Initializing LWJGL OpenAL
[13:09:18] [Thread-8/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[13:09:18] [Thread-8/INFO]: OpenAL initialized.
[13:09:18] [Sound Library Loader/INFO]: Sound engine started
[13:09:19] [Client thread/INFO]: Created: 1024x512 textures-atlas
[13:09:20] [Client thread/INFO]: Reloading ResourceManager: Default
[13:09:20] [Client thread/INFO]: SoundSystem shutting down...
[13:09:20] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[13:09:20] [Sound Library Loader/INFO]: Starting up SoundSystem...
[13:09:21] [Thread-10/INFO]: Initializing LWJGL OpenAL
[13:09:21] [Thread-10/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[13:09:21] [Thread-10/INFO]: OpenAL initialized.
[13:09:21] [Sound Library Loader/INFO]: Sound engine started
[13:09:21] [Client thread/INFO]: Created: 1024x512 textures-atlas
[13:09:22] [Client thread/INFO]: Reloading ResourceManager: Default
[13:09:23] [Client thread/INFO]: SoundSystem shutting down...
[13:09:23] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[13:09:23] [Sound Library Loader/INFO]: Starting up SoundSystem...
[13:09:23] [Thread-12/INFO]: Initializing LWJGL OpenAL
[13:09:23] [Thread-12/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[13:09:23] [Thread-12/INFO]: OpenAL initialized.
[13:09:24] [Sound Library Loader/INFO]: Sound engine started
[13:09:25] [Client thread/INFO]: Created: 1024x512 textures-atlas
[13:09:26] [Client thread/INFO]: Reloading ResourceManager: Default
[13:09:26] [Client thread/INFO]: SoundSystem shutting down...
[13:09:26] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[13:09:26] [Sound Library Loader/INFO]: Starting up SoundSystem...
[13:09:27] [Thread-14/INFO]: Initializing LWJGL OpenAL
[13:09:27] [Thread-14/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[13:09:27] [Thread-14/INFO]: OpenAL initialized.
[13:09:27] [Sound Library Loader/INFO]: Sound engine started
[13:09:27] [Client thread/INFO]: Created: 1024x512 textures-atlas
[13:09:28] [Client thread/INFO]: Reloading ResourceManager: Default
[13:09:28] [Server thread/INFO]: Changing view distance to 9, from 12
[13:09:28] [Server thread/INFO]: Saving and pausing game...
[13:09:28] [Server thread/INFO]: Saving chunks for level '1 dot 9'/Overworld
[13:09:28] [Client thread/INFO]: SoundSystem shutting down...
[13:09:29] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
[13:09:29] [Sound Library Loader/INFO]: Starting up SoundSystem...
[13:09:29] [Thread-16/INFO]: Initializing LWJGL OpenAL
[13:09:29] [Thread-16/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[13:09:29] [Thread-16/INFO]: OpenAL initialized.
[13:09:29] [Sound Library Loader/INFO]: Sound engine started
[13:09:30] [Client thread/INFO]: Created: 1024x512 textures-atlas
[13:09:40] [Server thread/INFO]: Saving chunks for level '1 dot 9'/Nether
[13:09:40] [Server thread/INFO]: Saving chunks for level '1 dot 9'/The End
[13:09:41] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 47720ms behind, skipping 954 tick(s)
[13:10:00] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 3482ms behind, skipping 69 tick(s)
#
# A fatal error has been detected by the Java Runtime Environment:
#
#  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007fff22342177, pid=9968, tid=16120
#
# JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
# Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
# Problematic frame:
# C  [ig75icd64.dll+0x12177]
#
# Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#
# An error report file with more information is saved as:
# C:\Users\Andrew\AppData\Roaming\.minecraft\hs_err_pid9968.log
#
# If you would like to submit a bug report, please visit:
#   http://bugreport.sun.com/bugreport/crash.jsp
# The crash happened outside the Java Virtual Machine in native code.
# See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release

Linked issues

Comments 1

Intel driver issue, see MC-32606

Andrew Caleb Zedwick

(Unassigned)

Unconfirmed

Minecraft 1.9

Retrieved