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MC-99770

Console Spam: ########## GL ERROR ########## ; @ Post render ; 1286: Invalid framebuffer operation

Summary: Pausing Minecraft and Minimizing the window will cause the console to constantly write the following:

[Client thread/ERROR]: ########## GL ERROR ##########
[Client thread/ERROR]: @ Post render
[Client thread/ERROR]: 1286: Invalid framebuffer operation

I've been experiencing this since 15w51b, if Minecraft is lagging too, this will come up:

[Client thread/ERROR]: ########## GL ERROR ##########
[Client thread/ERROR]: @ Post render
[Client thread/ERROR]: 1286: Invalid framebuffer operation
[Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain.render_Solid' took aprox 449.770913 ms
[Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain' took aprox 461.483944 ms
[Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 474.739275 ms
[Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 506.825792 ms
[Client thread/WARN]: Something's taking too long! 'root' took aprox 508.339349 ms

The type of lag doesn't necessarily have to be a level.terrain, but you get the general idea.

To Reproduce:
1. Open a Minecraft World.
2. Pause Minecraft.
3. Minimize the window.

Notes:
1. Based on testing & reproducing this issue, this may not happen on some machines, OS's or Java versions.
2. Game outputs are attached files, these are two instances of it happening.

Attachments

Comments 2

Issue with your graphics drivers.

Thank you for your report.
However, your ticket has been resolved as invalid.

This is a technical support issue; this site is for bug reports only. We do not have the resources to provide you with technical support.
Please use the Mojang Support Center instead.

Bren Rado

(Unassigned)

Unconfirmed

Minecraft 1.9, Minecraft 1.9.1 Pre-Release 1, Minecraft 1.9.1 Pre-Release 2, Minecraft 1.9.1 Pre-Release 3

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