Summary: Pausing Minecraft and Minimizing the window will cause the console to constantly write the following:
[Client thread/ERROR]: ########## GL ERROR ##########
[Client thread/ERROR]: @ Post render
[Client thread/ERROR]: 1286: Invalid framebuffer operation
I've been experiencing this since 15w51b, if Minecraft is lagging too, this will come up:
[Client thread/ERROR]: ########## GL ERROR ##########
[Client thread/ERROR]: @ Post render
[Client thread/ERROR]: 1286: Invalid framebuffer operation
[Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain.render_Solid' took aprox 449.770913 ms
[Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain' took aprox 461.483944 ms
[Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 474.739275 ms
[Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 506.825792 ms
[Client thread/WARN]: Something's taking too long! 'root' took aprox 508.339349 ms
The type of lag doesn't necessarily have to be a level.terrain
, but you get the general idea.
To Reproduce:
1. Open a Minecraft World.
2. Pause Minecraft.
3. Minimize the window.
Notes:
1. Based on testing & reproducing this issue, this may not happen on some machines, OS's or Java versions.
2. Game outputs are attached files, these are two instances of it happening.
Attachments
Comments 2
Issue with your graphics drivers.
Thank you for your report.
However, your ticket has been resolved as invalid.
This is a technical support issue; this site is for bug reports only. We do not have the resources to provide you with technical support.
Please use the Mojang Support Center instead.
Relates to MC-96120