mojira.dev

Bren Rado

Assigned

No issues.

Reported

MC-101004 The Game lags too often in 16w15b. Invalid MC-100081 Fire goes out too often in rain. Awaiting Response MC-100073 Mobs never give regards to the void when pathfinding. Duplicate MC-99770 Console Spam: ########## GL ERROR ########## ; @ Post render ; 1286: Invalid framebuffer operation Invalid WEB-300 Private issues are hidden from the search page. Invalid MC-98749 The Player has an incorrect hitbox when riding a boat. Duplicate MC-98296 Invalid Session id error with Realms Server when not using Minecraft Realms. Invalid MC-97956 Fatal Error when executing a specific task. [Client Thread/FATAL] Duplicate MC-97042 Villagers not opening the correct door. Awaiting Response WEB-272 When answering CAPTCHA in the Log In page for Mojang Bug Tracker, the message returned is: Sorry, your userid is required to answer a CAPTCHA question correctly, regardless of being correct on the prior answer. Invalid MC-96731 Zombies with Data Tags: {HandDropChances:[0:2f,1:2f]} or {ArmorDropChances:[0:2f,1:2f,2:2f,3:2f]} or both will always drop undamaged armor/weapons. Works As Intended MC-96671 /kill command ignores Data Tags when used with entities other than the Player. Invalid MC-96528 When using /summon Zombie ~ ~ ~ the Zombie can attack the player immediately Invalid MC-96368 Zombie behavior inconsistent when pursuing targets. Works As Intended MC-96296 Player takes void damage too quickly Duplicate MC-96120 Console Spam: Something's taking too long! 'root' took aprox 916.461492 ms Awaiting Response MC-95526 Doors' Hinges behave inconsistently when placed near blocks, or other doors. Invalid MC-94901 Cannot toggle Third Person View while riding a boat Duplicate MC-94804 Dungeons generate without an entirely solid floor Duplicate MC-93658 Illegal Argument Exception Crash when game tries to retrieve a property in Double Stone Slabs Duplicate

Comments

Forced Crash:

---- Minecraft Crash Report ----

Time: 4/23/16 12:38 PM
Description: Manually triggered debug crash

java.lang.Throwable
	at bcc.az(SourceFile:1695)
	at bcc.t(SourceFile:1616)
	at bcc.av(SourceFile:963)
	at bcc.a(SourceFile:393)
	at net.minecraft.client.main.Main.main(SourceFile:124)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at bcc.az(SourceFile:1695)

-- Affected level --
Details:
	Level name: MpServer
	All players: 1 total; [bmq['Foltrox'/52025, l='MpServer', x=939.18, y=82.64, z=1188.73]]
	Chunk stats: MultiplayerChunkCache: 73, 73
	Level seed: 0
	Level generator: ID 00 - default, ver 1. Features enabled: false
	Level generator options: 
	Level spawn location: World: (180,64,240), Chunk: (at 4,4,0 in 11,15; contains blocks 176,0,240 to 191,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
	Level time: 43953 game time, 43953 day time
	Level dimension: 0
	Level storage version: 0x00000 - Unknown?
	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
	Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
	Forced entities: 22 total; [vu['Bat'/54166, l='MpServer', x=940.39, y=25.51, z=1236.11], yd['item.tile.gravel'/53670, l='MpServer', x=969.48, y=37.00, z=1204.14], yd['item.tile.gravel'/53671, l='MpServer', x=970.88, y=37.00, z=1204.13], we['Sheep'/52844, l='MpServer', x=938.50, y=67.00, z=1167.50], we['Sheep'/52842, l='MpServer', x=940.55, y=67.00, z=1168.50], we['Sheep'/52843, l='MpServer', x=939.65, y=67.00, z=1168.50], we['Sheep'/52841, l='MpServer', x=943.50, y=66.00, z=1173.50], vu['Bat'/54183, l='MpServer', x=901.52, y=59.39, z=1222.60], we['Sheep'/52803, l='MpServer', x=973.41, y=69.00, z=1159.29], vu['Bat'/54185, l='MpServer', x=901.64, y=55.10, z=1227.93], vu['Bat'/54186, l='MpServer', x=904.39, y=57.06, z=1227.48], vu['Bat'/53741, l='MpServer', x=888.34, y=40.29, z=1154.55], vu['Bat'/52279, l='MpServer', x=949.53, y=48.16, z=958.28], vu['Bat'/54271, l='MpServer', x=924.00, y=22.67, z=1223.61], vu['Bat'/54249, l='MpServer', x=922.52, y=22.72, z=1174.28], bmq['Foltrox'/52025, l='MpServer', x=939.18, y=82.64, z=1188.73], vy['Cow'/52196, l='MpServer', x=898.50, y=71.00, z=1037.50], wc['Pig'/52865, l='MpServer', x=961.32, y=71.00, z=1229.85], yd['item.tile.torch'/52864, l='MpServer', x=962.13, y=32.00, z=1179.43], vu['Bat'/54119, l='MpServer', x=898.54, y=53.80, z=1215.74], wc['Pig'/52867, l='MpServer', x=959.18, y=71.00, z=1229.78], wc['Pig'/52866, l='MpServer', x=960.36, y=71.00, z=1229.51]]
	Retry entities: 27 total; [vy['Cow'/52196, l='MpServer', x=898.50, y=71.00, z=1037.50], vy['Cow'/52193, l='MpServer', x=903.50, y=70.00, z=1040.50], vy['Cow'/52192, l='MpServer', x=889.50, y=71.00, z=1040.50], vy['Cow'/52195, l='MpServer', x=897.50, y=71.00, z=1036.50], vy['Cow'/52194, l='MpServer', x=899.50, y=71.00, z=1037.50], vu['Bat'/52317, l='MpServer', x=950.30, y=30.03, z=1016.62], vu['Bat'/52318, l='MpServer', x=945.33, y=29.00, z=1017.94], we['Sheep'/52089, l='MpServer', x=912.50, y=72.00, z=1028.50], we['Sheep'/52088, l='MpServer', x=913.17, y=72.00, z=1027.50], we['Sheep'/52090, l='MpServer', x=912.50, y=71.00, z=1031.50], we['Sheep'/52085, l='MpServer', x=902.50, y=78.00, z=1003.50], we['Sheep'/52084, l='MpServer', x=902.50, y=78.00, z=1002.50], vu['Bat'/52238, l='MpServer', x=948.22, y=49.08, z=959.28], we['Sheep'/52087, l='MpServer', x=912.50, y=71.00, z=1031.50], we['Sheep'/52086, l='MpServer', x=901.50, y=78.00, z=1002.50], vu['Bat'/52217, l='MpServer', x=888.61, y=40.96, z=967.75], we['Sheep'/52083, l='MpServer', x=901.50, y=78.00, z=1002.50], vu['Bat'/52279, l='MpServer', x=949.53, y=48.16, z=958.28], yc['Falling Block'/52103, l='MpServer', x=960.50, y=30.00, z=953.50], yc['Falling Block'/52102, l='MpServer', x=961.50, y=33.00, z=953.50], yc['Falling Block'/52104, l='MpServer', x=961.50, y=33.00, z=953.50], wg['Squid'/52320, l='MpServer', x=891.40, y=62.06, z=945.94], vu['Bat'/52178, l='MpServer', x=946.33, y=30.88, z=943.85], vy['Cow'/52190, l='MpServer', x=889.50, y=71.00, z=1040.50], vy['Cow'/52191, l='MpServer', x=890.50, y=71.00, z=1040.50], vy['Cow'/52189, l='MpServer', x=893.50, y=70.00, z=1040.50], vu['Bat'/52265, l='MpServer', x=895.39, y=27.12, z=1032.74]]
	Server brand: vanilla
	Server type: Integrated singleplayer server
Stacktrace:
	at bkr.a(SourceFile:365)
	at bcc.b(SourceFile:2516)
	at bcc.a(SourceFile:402)
	at net.minecraft.client.main.Main.main(SourceFile:124)

-- System Details --
Details:
	Minecraft Version: 1.9.3-pre1
	Operating System: Windows 8 (x86) version 6.2
	Java Version: 1.7.0_71, Oracle Corporation
	Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
	Memory: 88738720 bytes (84 MB) / 432746496 bytes (412 MB) up to 1060372480 bytes (1011 MB)
	JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
	IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
	Launched Version: 1.9.3-pre1
	LWJGL: 2.9.4
	OpenGL: AMD Radeon HD 7520G GL version 4.2.11774 Compatibility Profile Context, ATI Technologies Inc.
	GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

	Using VBOs: Yes
	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Packs: 
	Current Language: English (US)
	Profiler Position: root.tick.keyboard
	CPU: bcc$7@301419

Also, the issue is that the console continuously spams warnings,even if it is caused by outdated graphics card drivers, a simple fix is to just make the console not spam warnings.

Log from 16w15b when I created a world then, the lag may be caused by generating new chunks, because I was exploring the world with a map, it's an attached file.

That is 9 minutes apart, surely the timer is going too fast.

I used /weather clear and it is still raining very often:

[16:43:44] [Server thread/INFO]: [Foltrox: Changing to clear weather]
[16:43:44] [Client thread/INFO]: [CHAT] Changing to clear weather


[16:52:28] [Server thread/INFO]: [Foltrox: Changing to clear weather]
[16:52:28] [Client thread/INFO]: [CHAT] Changing to clear weather

Reopen this, I'm experiencing rain every 10-20 minutes, happening since 16w14a:

[16:06:09] [Server thread/INFO]: [Foltrox: Toggled downfall]
[16:06:09] [Client thread/INFO]: [CHAT] Toggled downfall


[16:18:02] [Server thread/INFO]: [Foltrox: Toggled downfall]
[16:18:02] [Client thread/INFO]: [CHAT] Toggled downfall


[16:37:04] [Server thread/INFO]: [Foltrox: Toggled downfall]
[16:37:04] [Client thread/INFO]: [CHAT] Toggled downfall


[16:49:26] [Server thread/INFO]: [Foltrox: Toggled downfall]
[16:49:26] [Client thread/INFO]: [CHAT] Toggled downfall

Sometimes it happens sometimes not.

In a different world while rendering in chunks:

[21:13:56] [Server thread/INFO]: Foltrox[local:E:54263b1a] logged in with entity id 5 at (-201.2546852636473, 3.0, 2190.0786253143106)
[21:13:56] [Server thread/INFO]: Foltrox joined the game
[21:13:57] [Server thread/INFO]: Saving and pausing game...
[21:13:57] [Server thread/INFO]: Saving chunks for level 'Kill Villager'/Overworld
[21:13:57] [Server thread/INFO]: Saving chunks for level 'Kill Villager'/Nether
[21:13:57] [Server thread/INFO]: Saving chunks for level 'Kill Villager'/The End
[21:14:01] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 109.739597 ms
[21:14:01] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 126.220694 ms
[21:14:01] [Client thread/WARN]: Something's taking too long! 'root' took aprox 137.232156 ms
[21:14:01] [Client thread/WARN]: Something's taking too long! 'root' took aprox 100.972223 ms
[21:14:02] [Client thread/INFO]: [CHAT] [Debug]: Hitboxes: shown
[21:14:04] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 259.368198 ms
[21:14:04] [Client thread/WARN]: Something's taking too long! 'root' took aprox 291.580715 ms
[21:14:04] [Client thread/WARN]: Something's taking too long! 'root' took aprox 155.075057 ms
[21:14:05] [Client thread/WARN]: Something's taking too long! 'root' took aprox 106.083169 ms
[21:14:08] [Client thread/WARN]: Something's taking too long! 'root.tick.animateTick' took aprox 121.422082 ms
[21:14:08] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 132.098793 ms
[21:14:08] [Client thread/WARN]: Something's taking too long! 'root' took aprox 146.268167 ms
[21:14:11] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.rebuildNear' took aprox 234.172923 ms
[21:14:11] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 237.273458 ms
[21:14:11] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 261.584549 ms
[21:14:11] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 278.965788 ms
[21:14:11] [Client thread/WARN]: Something's taking too long! 'root' took aprox 295.900188 ms
[21:14:11] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 113.152086 ms
[21:14:11] [Client thread/WARN]: Something's taking too long! 'root' took aprox 147.40769 ms
[21:14:17] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.entities.entities' took aprox 125.717236 ms
[21:14:17] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.entities' took aprox 126.298966 ms
[21:14:17] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 131.738584 ms
[21:14:17] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 136.888285 ms
[21:14:17] [Client thread/WARN]: Something's taking too long! 'root' took aprox 149.862281 ms
[21:14:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.hand' took aprox 211.436799 ms
[21:14:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 214.500478 ms
[21:14:30] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 220.552602 ms
[21:14:30] [Client thread/WARN]: Something's taking too long! 'root' took aprox 302.085681 ms
[21:14:40] [Client thread/WARN]: Something's taking too long! 'root' took aprox 118.676436 ms
[21:14:45] [Client thread/WARN]: Something's taking too long! 'root.display_update' took aprox 115.322082 ms
[21:14:45] [Client thread/WARN]: Something's taking too long! 'root' took aprox 123.353078 ms
[21:14:51] [Client thread/WARN]: Something's taking too long! 'root' took aprox 228.628054 ms
[21:14:59] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.entities.entities' took aprox 184.266072 ms
[21:14:59] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.entities' took aprox 184.940514 ms
[21:14:59] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 186.358174 ms
[21:14:59] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 199.638423 ms
[21:14:59] [Client thread/WARN]: Something's taking too long! 'root' took aprox 226.843346 ms
[21:15:09] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.rebuildNear' took aprox 120.705843 ms
[21:15:09] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 124.610011 ms
[21:15:09] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 127.880012 ms
[21:15:09] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 133.347367 ms
[21:15:09] [Client thread/WARN]: Something's taking too long! 'root' took aprox 147.466585 ms
[21:15:11] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 101.318754 ms
[21:15:11] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 122.093104 ms
[21:15:11] [Client thread/WARN]: Something's taking too long! 'root' took aprox 137.343107 ms
[21:15:13] [Client thread/WARN]: Something's taking too long! 'root.render' took aprox 188.184298 ms
[21:15:13] [Client thread/WARN]: Something's taking too long! 'root' took aprox 242.596425 ms
[21:15:13] [Client thread/WARN]: Something's taking too long! 'root' took aprox 129.182921 ms
[21:15:15] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.rebuildNear.build near' took aprox 346.033878 ms
[21:15:15] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.rebuildNear' took aprox 347.852784 ms
[21:15:15] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 351.248935 ms
[21:15:15] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 355.189579 ms
[21:15:15] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 359.623801 ms
[21:15:15] [Client thread/WARN]: Something's taking too long! 'root' took aprox 366.606847 ms
[21:15:16] [Client thread/WARN]: Something's taking too long! 'root' took aprox 125.868463 ms
[21:15:18] [Client thread/INFO]: [CHAT] Saved screenshot as 2016-04-16_21.15.18.png
[21:15:18] [Client thread/WARN]: Something's taking too long! 'root.tick.keyboard' took aprox 685.959778 ms
[21:15:18] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 694.599482 ms
[21:15:18] [Client thread/WARN]: Something's taking too long! 'root' took aprox 712.877826 ms
[21:15:19] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 107.444212 ms
[21:15:19] [Client thread/WARN]: Something's taking too long! 'root' took aprox 122.629999 ms
[21:15:19] [Client thread/WARN]: Something's taking too long! 'root' took aprox 110.316767 ms
[21:15:20] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.rebuildNear.build near' took aprox 156.08691 ms
[21:15:20] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.rebuildNear' took aprox 184.094706 ms
[21:15:20] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 187.257177 ms
[21:15:20] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 189.318881 ms
[21:15:20] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 197.165593 ms
[21:15:20] [Client thread/WARN]: Something's taking too long! 'root' took aprox 205.235346 ms
[21:15:21] [Client thread/WARN]: Something's taking too long! 'root' took aprox 120.39617 ms
[21:15:24] [Client thread/INFO]: [CHAT] Saved screenshot as 2016-04-16_21.15.23.png
[21:15:24] [Client thread/WARN]: Something's taking too long! 'root.tick.keyboard' took aprox 578.675152 ms
[21:15:24] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 584.846586 ms
[21:15:24] [Client thread/WARN]: Something's taking too long! 'root' took aprox 643.774249 ms
[21:15:24] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 108.237205 ms
[21:15:24] [Client thread/WARN]: Something's taking too long! 'root' took aprox 141.665999 ms
[21:15:25] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain.render_Cutout' took aprox 267.297743 ms
[21:15:25] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain' took aprox 268.048938 ms
[21:15:25] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 280.47426 ms
[21:15:25] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 321.601199 ms
[21:15:25] [Client thread/WARN]: Something's taking too long! 'root' took aprox 329.472989 ms
[21:15:25] [Client thread/WARN]: Something's taking too long! 'root' took aprox 115.378697 ms
[21:15:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.rebuildNear.build near' took aprox 211.974832 ms
[21:15:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.rebuildNear' took aprox 212.47031 ms
[21:15:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 214.984557 ms
[21:15:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 218.335491 ms
[21:15:29] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 225.102335 ms
[21:15:29] [Client thread/WARN]: Something's taking too long! 'root' took aprox 225.904446 ms
[21:15:30] [Client thread/WARN]: Something's taking too long! 'root' took aprox 106.941515 ms
[21:15:32] [Client thread/INFO]: [CHAT] Saved screenshot as 2016-04-16_21.15.31.png
[21:15:32] [Client thread/WARN]: Something's taking too long! 'root.tick.keyboard' took aprox 685.972697 ms
[21:15:32] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 709.023433 ms
[21:15:32] [Client thread/WARN]: Something's taking too long! 'root' took aprox 731.704083 ms
[21:15:32] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 107.274366 ms
[21:15:32] [Client thread/WARN]: Something's taking too long! 'root' took aprox 135.669349 ms
[21:15:48] [Client thread/FATAL]: Reported exception thrown!

Wait, there's no response from Moderators, also Confirmation Status should be atleast Community Consensus.

Can Confirm, both 16w15a and 16w15b. (See Screenshots)

Cannot seem to reproduce as of 16w14a (See Game Output) Just says [Client thread/WARN]: Received passengers for unknown entity It's possible it might have been fixed.

[12:30:43] [Client thread/INFO]: Setting user: Foltrox
[12:30:46] [Client thread/INFO]: LWJGL Version: 2.9.4
[12:30:47] [Client thread/INFO]: Reloading ResourceManager: Default
[12:30:48] [Sound Library Loader/INFO]: Starting up SoundSystem...
[12:30:48] [Thread-5/INFO]: Initializing LWJGL OpenAL
[12:30:48] [Thread-5/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[12:30:48] [Thread-5/INFO]: OpenAL initialized.
[12:30:48] [Sound Library Loader/INFO]: Sound engine started
[12:30:50] [Client thread/INFO]: Created: 1024x512 textures-atlas
[12:30:57] [Server thread/INFO]: Starting integrated minecraft server version 16w14a
[12:30:57] [Server thread/INFO]: Generating keypair
[12:30:58] [Server thread/INFO]: Preparing start region for level 0
[12:30:58] [Server thread/INFO]: Changing view distance to 4, from 10
[12:30:59] [Server thread/INFO]: Foltrox[local:E:6de211b0] logged in with entity id 4 at (14.437261084663655, 9.963219692960488, -1.7763901952426537)
[12:30:59] [Server thread/INFO]: Foltrox joined the game
[12:30:59] [Server thread/INFO]: Saving and pausing game...
[12:30:59] [Server thread/INFO]: Saving chunks for level 'Dev'/Overworld
[12:30:59] [Server thread/INFO]: Saving chunks for level 'Dev'/Nether
[12:30:59] [Server thread/INFO]: Saving chunks for level 'Dev'/The End
[12:31:03] [Client thread/INFO]: [CHAT] [Debug]: Hitboxes: shown
[12:31:09] [Client thread/WARN]: Something's taking too long! 'root' took aprox 107.412295 ms
[12:31:27] [Server thread/INFO]: Saving and pausing game...
[12:31:27] [Server thread/INFO]: Saving chunks for level 'Dev'/Overworld
[12:31:27] [Server thread/INFO]: Saving chunks for level 'Dev'/Nether
[12:31:27] [Server thread/INFO]: Saving chunks for level 'Dev'/The End
[12:31:35] [Client thread/WARN]: Something's taking too long! 'root.display_update' took aprox 103.563983 ms
[12:31:35] [Client thread/WARN]: Something's taking too long! 'root' took aprox 104.116076 ms
[12:31:55] [Server thread/INFO]: [Foltrox: Object successfully summoned]
[12:31:55] [Client thread/INFO]: [CHAT] Object successfully summoned
[12:31:59] [Client thread/WARN]: Something's taking too long! 'root.display_update' took aprox 191.878723 ms
[12:31:59] [Client thread/WARN]: Something's taking too long! 'root' took aprox 202.060337 ms
[12:32:13] [Server thread/INFO]: [Foltrox: Block placed]
[12:32:13] [Client thread/INFO]: [CHAT] Block placed
[12:32:18] [Client thread/WARN]: Something's taking too long! 'root.tick.level' took aprox 130.231632 ms
[12:32:18] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 139.809096 ms
[12:32:18] [Client thread/WARN]: Something's taking too long! 'root' took aprox 160.614226 ms
[12:32:22] [Client thread/WARN]: Something's taking too long! 'root.display_update' took aprox 197.669051 ms
[12:32:22] [Client thread/WARN]: Something's taking too long! 'root' took aprox 198.078656 ms
[12:32:39] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.update' took aprox 191.749915 ms
[12:32:39] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 194.008442 ms
[12:32:39] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 196.247211 ms
[12:32:39] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 203.072191 ms
[12:32:39] [Client thread/WARN]: Something's taking too long! 'root' took aprox 204.427915 ms
[12:32:47] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.gui.debug' took aprox 115.486987 ms
[12:32:47] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.gui' took aprox 117.560091 ms
[12:32:47] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 124.931463 ms
[12:32:47] [Client thread/WARN]: Something's taking too long! 'root' took aprox 125.56715 ms
[12:33:10] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.gui.debug' took aprox 163.225743 ms
[12:33:10] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.gui' took aprox 164.875183 ms
[12:33:10] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 173.13036 ms
[12:33:10] [Client thread/WARN]: Something's taking too long! 'root' took aprox 173.959069 ms
[12:33:33] [Client thread/WARN]: Received passengers for unknown entity
[12:33:36] [Server thread/INFO]: Saving and pausing game...
[12:33:36] [Server thread/INFO]: Saving chunks for level 'Dev'/Overworld
[12:33:36] [Server thread/INFO]: Saving chunks for level 'Dev'/Nether
[12:33:36] [Server thread/INFO]: Saving chunks for level 'Dev'/The End
[12:33:56] [Client thread/WARN]: Something's taking too long! 'root' took aprox 126.745808 ms
[12:33:56] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 104.871831 ms
[12:33:56] [Client thread/WARN]: Something's taking too long! 'root' took aprox 157.695313 ms
[12:33:56] [Client thread/WARN]: Something's taking too long! 'root' took aprox 116.333176 ms
[12:33:56] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 114.814825 ms
[12:33:56] [Client thread/WARN]: Something's taking too long! 'root' took aprox 141.360125 ms
[12:33:56] [Client thread/WARN]: Something's taking too long! 'root' took aprox 113.965977 ms
[12:34:05] [Client thread/WARN]: Something's taking too long! 'root.tick.textures' took aprox 101.063035 ms
[12:34:05] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 103.098903 ms
[12:34:05] [Client thread/WARN]: Something's taking too long! 'root' took aprox 112.849632 ms
[12:34:15] [Server thread/INFO]: [Foltrox: Object successfully summoned]
[12:34:15] [Client thread/INFO]: [CHAT] Object successfully summoned
[12:34:46] [Server thread/INFO]: [Foltrox: Object successfully summoned]
[12:34:46] [Client thread/INFO]: [CHAT] Object successfully summoned
[12:34:52] [Client thread/WARN]: Something's taking too long! 'root' took aprox 141.770109 ms
[12:35:01] [Client thread/WARN]: Something's taking too long! 'root' took aprox 108.601214 ms
[12:35:14] [Server thread/INFO]: [Foltrox: Object successfully summoned]
[12:35:14] [Client thread/INFO]: [CHAT] Object successfully summoned
[12:40:42] [Client thread/WARN]: Something's taking too long! 'root.tick.level.blocks.getChunk' took aprox 122.889517 ms
[12:40:42] [Client thread/WARN]: Something's taking too long! 'root.tick.level.blocks' took aprox 123.55864 ms
[12:40:42] [Client thread/WARN]: Something's taking too long! 'root.tick.level' took aprox 124.044619 ms
[12:40:42] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 129.734634 ms
[12:40:42] [Client thread/WARN]: Something's taking too long! 'root' took aprox 140.058356 ms
[12:41:14] [Server thread/INFO]: Saving and pausing game...
[12:41:14] [Server thread/INFO]: Saving chunks for level 'Dev'/Overworld
[12:41:14] [Server thread/INFO]: Saving chunks for level 'Dev'/Nether
[12:41:14] [Server thread/INFO]: Saving chunks for level 'Dev'/The End
[12:41:25] [Client thread/WARN]: Received passengers for unknown entity
[12:41:31] [Server thread/INFO]: Saving and pausing game...
[12:41:31] [Server thread/INFO]: Saving chunks for level 'Dev'/Overworld
[12:41:31] [Server thread/INFO]: Saving chunks for level 'Dev'/Nether
[12:41:31] [Server thread/INFO]: Saving chunks for level 'Dev'/The End
[12:41:33] [Server thread/INFO]: Stopping server
[12:41:33] [Server thread/INFO]: Saving players
[12:41:33] [Server thread/INFO]: Saving worlds
[12:41:33] [Server thread/INFO]: Saving chunks for level 'Dev'/Overworld
[12:41:33] [Server thread/INFO]: Saving chunks for level 'Dev'/Nether
[12:41:33] [Server thread/INFO]: Saving chunks for level 'Dev'/The End
[12:41:33] [Client thread/WARN]: Something's taking too long! 'root.tick.textures' took aprox 516.287123 ms
[12:41:33] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 516.787921 ms
[12:41:33] [Client thread/WARN]: Something's taking too long! 'root' took aprox 532.990121 ms
[12:41:34] [Client thread/INFO]: Stopping!
[12:41:34] [Client thread/INFO]: SoundSystem shutting down...
[12:41:34] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com

Sometimes the converse can happen, so that the entity is unknown, but for passenger, it is generic, simply saying passenger:
[Client thread/WARN]: Received passengers for unknown entity
Game Output:

[10:40:05] [Client thread/INFO]: Setting user: Foltrox
[10:40:08] [Client thread/INFO]: LWJGL Version: 2.9.4
[10:40:09] [Client thread/INFO]: Reloading ResourceManager: Default
[10:40:10] [Sound Library Loader/INFO]: Starting up SoundSystem...
[10:40:10] [Thread-5/INFO]: Initializing LWJGL OpenAL
[10:40:10] [Thread-5/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
[10:40:10] [Thread-5/INFO]: OpenAL initialized.
[10:40:11] [Sound Library Loader/INFO]: Sound engine started
[10:40:13] [Client thread/INFO]: Created: 1024x512 textures-atlas
[10:40:22] [Server thread/INFO]: Starting integrated minecraft server version 16w14a
[10:40:22] [Server thread/INFO]: Generating keypair
[10:40:24] [Server thread/INFO]: Preparing start region for level 0
[10:40:25] [Server thread/INFO]: Preparing spawn area: 9%
[10:40:26] [Server thread/INFO]: Preparing spawn area: 93%
[10:40:26] [Server thread/INFO]: Changing view distance to 4, from 10
[10:40:27] [Server thread/INFO]: Foltrox[local:E:b41bdd7e] logged in with entity id 26 at (1168.3399061864304, 31.831704146961, 84.51719962121594)
[10:40:27] [Server thread/INFO]: Foltrox joined the game
[10:40:28] [Server thread/INFO]: Saving and pausing game...
[10:40:28] [Server thread/INFO]: Saving chunks for level 'Rails'/Overworld
[10:40:29] [Server thread/INFO]: Saving chunks for level 'Rails'/Nether
[10:40:29] [Server thread/INFO]: Saving chunks for level 'Rails'/The End
[10:40:32] [Client thread/INFO]: [CHAT] [Debug]: Hitboxes: shown
[10:40:35] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 107.747806 ms
[10:40:35] [Client thread/WARN]: Something's taking too long! 'root' took aprox 145.070888 ms
[10:40:41] [Client thread/WARN]: Something's taking too long! 'root.tick.textures' took aprox 101.182725 ms
[10:40:41] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 112.493982 ms
[10:40:41] [Client thread/WARN]: Something's taking too long! 'root' took aprox 136.802793 ms
[10:40:52] [Client thread/WARN]: Something's taking too long! 'root.display_update' took aprox 121.806609 ms
[10:40:52] [Client thread/WARN]: Something's taking too long! 'root' took aprox 162.887572 ms
[10:40:54] [Client thread/WARN]: Something's taking too long! 'root' took aprox 118.351563 ms
[10:40:55] [Client thread/WARN]: Something's taking too long! 'root' took aprox 143.149393 ms
[10:41:00] [Client thread/WARN]: Something's taking too long! 'root.display_update' took aprox 181.613138 ms
[10:41:00] [Client thread/WARN]: Something's taking too long! 'root' took aprox 182.04972 ms
[10:41:10] [Client thread/WARN]: Something's taking too long! 'root.tick.animateTick' took aprox 202.296677 ms
[10:41:10] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 210.532476 ms
[10:41:10] [Client thread/WARN]: Something's taking too long! 'root' took aprox 222.80505 ms
[10:41:13] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 106.4145 ms
[10:41:13] [Client thread/WARN]: Something's taking too long! 'root' took aprox 107.514127 ms
[10:41:18] [Client thread/WARN]: Something's taking too long! 'root.display_update' took aprox 190.092496 ms
[10:41:18] [Client thread/WARN]: Something's taking too long! 'root' took aprox 238.774331 ms
[10:41:26] [Client thread/WARN]: Something's taking too long! 'root' took aprox 103.911273 ms
[10:41:32] [Client thread/WARN]: Something's taking too long! 'root.display_update' took aprox 186.364632 ms
[10:41:32] [Client thread/WARN]: Something's taking too long! 'root' took aprox 188.694974 ms
[10:41:33] [Client thread/WARN]: Something's taking too long! 'root' took aprox 122.62316 ms
[10:42:30] [Client thread/WARN]: Something's taking too long! 'root.display_update' took aprox 162.091159 ms
[10:42:30] [Client thread/WARN]: Something's taking too long! 'root' took aprox 206.436804 ms
[11:13:45] [Client thread/WARN]: Something's taking too long! 'root' took aprox 102.426359 ms
[11:14:37] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup.update' took aprox 173.800622 ms
[11:14:37] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level.terrain_setup' took aprox 174.422629 ms
[11:14:37] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer.level' took aprox 180.967573 ms
[11:14:37] [Client thread/WARN]: Something's taking too long! 'root.gameRenderer' took aprox 186.856312 ms
[11:14:37] [Client thread/WARN]: Something's taking too long! 'root' took aprox 196.433395 ms
[11:14:58] [Client thread/WARN]: Something's taking too long! 'root.display_update' took aprox 190.132392 ms
[11:14:58] [Client thread/WARN]: Something's taking too long! 'root' took aprox 190.869909 ms
[11:14:58] [Client thread/WARN]: Something's taking too long! 'root' took aprox 107.23181 ms
[11:15:15] [Client thread/WARN]: Received passengers for unknown entity
[11:18:52] [Client thread/WARN]: Received passengers for unknown entity
[11:19:30] [Client thread/WARN]: Received passengers for unknown entity
[11:19:43] [Client thread/WARN]: Received passengers for unknown entity
[11:20:12] [Client thread/WARN]: Received passengers for unknown entity
[11:20:55] [Client thread/WARN]: Received passengers for unknown entity
[11:21:26] [Client thread/WARN]: Received passengers for unknown entity
[11:22:00] [Client thread/WARN]: Received passengers for unknown entity
[11:22:13] [Client thread/WARN]: Received passengers for unknown entity
[11:22:37] [Client thread/WARN]: Received passengers for unknown entity
[11:24:05] [Client thread/WARN]: Received passengers for unknown entity
[11:24:58] [Client thread/WARN]: Received passengers for unknown entity
[11:26:10] [Client thread/WARN]: Received passengers for unknown entity
[11:26:18] [Client thread/WARN]: Received passengers for unknown entity
[11:30:02] [Client thread/WARN]: Received passengers for unknown entity
[11:32:25] [Client thread/WARN]: Received passengers for unknown entity
[11:32:34] [Client thread/WARN]: Received passengers for unknown entity
[11:32:45] [Client thread/WARN]: Received passengers for unknown entity
[11:34:00] [Client thread/WARN]: Received passengers for unknown entity
[11:35:46] [Client thread/WARN]: Received passengers for unknown entity
[11:36:01] [Server thread/INFO]: Saving and pausing game...
[11:36:01] [Server thread/INFO]: Saving chunks for level 'Rails'/Overworld
[11:36:01] [Server thread/INFO]: Saving chunks for level 'Rails'/Nether
[11:36:01] [Server thread/INFO]: Saving chunks for level 'Rails'/The End
[11:36:02] [Client thread/WARN]: Something's taking too long! 'root.tick.textures' took aprox 529.901364 ms
[11:36:02] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 530.523751 ms
[11:36:02] [Server thread/INFO]: Stopping server
[11:36:02] [Server thread/INFO]: Saving players
[11:36:02] [Server thread/INFO]: Saving worlds
[11:36:02] [Server thread/INFO]: Saving chunks for level 'Rails'/Overworld
[11:36:02] [Client thread/WARN]: Something's taking too long! 'root' took aprox 581.669296 ms
[11:36:02] [Server thread/INFO]: Saving chunks for level 'Rails'/Nether
[11:36:02] [Server thread/INFO]: Saving chunks for level 'Rails'/The End
[11:37:20] [Server thread/INFO]: Starting integrated minecraft server version 16w14a
[11:37:20] [Server thread/INFO]: Generating keypair
[11:37:20] [Server thread/WARN]: Unable to find spawn biome
[11:37:20] [Server thread/INFO]: Preparing start region for level 0
[11:37:21] [Server thread/INFO]: Preparing spawn area: 54%
[11:37:22] [Server thread/INFO]: Changing view distance to 4, from 10
[11:37:22] [Server thread/INFO]: Foltrox[local:E:73bb34b4] logged in with entity id 4446 at (16.5, 4.0, 2.5)
[11:37:22] [Server thread/INFO]: Foltrox joined the game
[11:37:23] [Server thread/INFO]: Saving and pausing game...
[11:37:23] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/Overworld
[11:37:23] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/Nether
[11:37:23] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/The End
[11:37:31] [Server thread/INFO]: [Foltrox: Set own game mode to Creative Mode]
[11:37:31] [Client thread/INFO]: [CHAT] Your game mode has been updated to Creative Mode
[11:37:34] [Server thread/INFO]: Foltrox has just earned the achievement [Taking Inventory]
[11:37:34] [Client thread/INFO]: [CHAT] Foltrox has just earned the achievement [Taking Inventory]
[11:37:46] [Server thread/INFO]: [Foltrox: Game rule spawnRadius has been updated to 0]
[11:37:46] [Client thread/INFO]: [CHAT] Game rule spawnRadius has been updated to 0
[11:38:00] [Server thread/INFO]: [Foltrox: Game rule doMobSpawning has been updated to false]
[11:38:00] [Client thread/INFO]: [CHAT] Game rule doMobSpawning has been updated to false
[11:56:54] [Server thread/INFO]: Saving and pausing game...
[11:56:54] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/Overworld
[11:56:54] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/Nether
[11:56:54] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/The End
[11:56:54] [Server thread/INFO]: Stopping server
[11:56:54] [Server thread/INFO]: Saving players
[11:56:54] [Server thread/INFO]: Saving worlds
[11:56:54] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/Overworld
[11:56:54] [Client thread/WARN]: Something's taking too long! 'root.tick.textures' took aprox 489.577677 ms
[11:56:54] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 490.174227 ms
[11:56:54] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/Nether
[11:56:54] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/The End
[11:56:54] [Client thread/WARN]: Something's taking too long! 'root' took aprox 499.070029 ms
[11:56:57] [Server thread/INFO]: Starting integrated minecraft server version 16w14a
[11:56:57] [Server thread/INFO]: Generating keypair
[11:56:58] [Server thread/INFO]: Preparing start region for level 0
[11:56:59] [Server thread/INFO]: Foltrox[local:E:0f63f394] logged in with entity id 4550 at (122.38827188280021, 11.236501740807652, 119.22694819523265)
[11:56:59] [Server thread/INFO]: Foltrox joined the game
[11:57:00] [Server thread/INFO]: Changing view distance to 4, from 10
[11:57:15] [Server thread/INFO]: Saving and pausing game...
[11:57:15] [Server thread/INFO]: Saving chunks for level 'Rails'/Overworld
[11:57:15] [Server thread/INFO]: Saving chunks for level 'Rails'/Nether
[11:57:15] [Server thread/INFO]: Saving chunks for level 'Rails'/The End
[11:57:16] [Server thread/INFO]: Stopping server
[11:57:16] [Server thread/INFO]: Saving players
[11:57:16] [Server thread/INFO]: Saving worlds
[11:57:16] [Server thread/INFO]: Saving chunks for level 'Rails'/Overworld
[11:57:16] [Server thread/INFO]: Saving chunks for level 'Rails'/Nether
[11:57:16] [Server thread/INFO]: Saving chunks for level 'Rails'/The End
[11:57:19] [Server thread/INFO]: Starting integrated minecraft server version 16w14a
[11:57:19] [Server thread/INFO]: Generating keypair
[11:57:20] [Server thread/INFO]: Preparing start region for level 0
[11:57:20] [Server thread/INFO]: Changing view distance to 4, from 10
[11:57:20] [Server thread/INFO]: Foltrox[local:E:b38a9de8] logged in with entity id 4800 at (14.954075685443874, 6.200000047683716, 3.699999988079071)
[11:57:20] [Server thread/INFO]: Foltrox joined the game
[11:57:21] [Server thread/INFO]: Saving and pausing game...
[11:57:21] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/Overworld
[11:57:21] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/Nether
[11:57:21] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/The End
[12:06:27] [Server thread/INFO]: [Foltrox: Given [Farmland] * 1 to Foltrox]
[12:06:27] [Client thread/INFO]: [CHAT] Given [Farmland] * 1 to Foltrox
[12:10:48] [Server thread/INFO]: Saving and pausing game...
[12:10:48] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/Overworld
[12:10:48] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/Nether
[12:10:48] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/The End
[12:10:49] [Server thread/INFO]: Stopping server
[12:10:49] [Server thread/INFO]: Saving players
[12:10:49] [Server thread/INFO]: Saving worlds
[12:10:49] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/Overworld
[12:10:49] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/Nether
[12:10:49] [Server thread/INFO]: Saving chunks for level 'Rail Mechanics'/The End
[12:10:49] [Client thread/WARN]: Something's taking too long! 'root.tick.textures' took aprox 492.613619 ms
[12:10:49] [Client thread/WARN]: Something's taking too long! 'root.tick' took aprox 493.18129 ms
[12:10:49] [Client thread/WARN]: Something's taking too long! 'root' took aprox 503.423699 ms
[12:10:50] [Client thread/INFO]: Stopping!
[12:10:50] [Client thread/INFO]: SoundSystem shutting down...
[12:10:50] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com

How do you enable spawn protection? Also, is this in survival mode?

Did any of you reproduce my issue? No response in over a week.

Can confirm for 1.9.1:

[12:17:19] [Client thread/INFO]: Setting user: Foltrox
[12:17:21] [Client thread/INFO]: LWJGL Version: 2.9.4
[12:17:22] [Client thread/INFO]: Reloading ResourceManager: Default
[12:17:23] [Sound Library Loader/INFO]: Starting up SoundSystem...
[12:17:23] [Thread-5/INFO]: Initializing LWJGL OpenAL
[12:17:23] [Thread-5/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
[12:17:23] [Thread-5/ERROR]: Error in class 'LibraryLWJGLOpenAL'
[12:17:23] [Thread-5/ERROR]: Unable to initialize OpenAL.  Probable cause: OpenAL not supported.
[12:17:23] [Thread-5/WARN]: ERROR MESSAGE:
[12:17:23] [Thread-5/INFO]: Could not locate OpenAL library.
[12:17:23] [Thread-5/WARN]: STACK TRACE:
[12:17:23] [Thread-5/INFO]: org.lwjgl.openal.AL.create(AL.java:156)
[12:17:23] [Thread-5/INFO]: org.lwjgl.openal.AL.create(AL.java:102)
[12:17:23] [Thread-5/INFO]: org.lwjgl.openal.AL.create(AL.java:206)
[12:17:23] [Thread-5/INFO]: paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
[12:17:23] [Thread-5/INFO]: paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
[12:17:23] [Thread-5/INFO]: paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
[12:17:23] [Thread-5/INFO]: paulscode.sound.CommandThread.run(CommandThread.java:121)
[12:17:23] [Sound Library Loader/WARN]: ERROR MESSAGE:
[12:17:23] [Sound Library Loader/INFO]: Could not locate OpenAL library.
[12:17:23] [Sound Library Loader/INFO]: Starting up SoundSystem...
[12:17:24] [Thread-7/INFO]: Switching to No Sound
[12:17:24] [Thread-7/INFO]: (Silent Mode)
[12:17:24] [Sound Library Loader/INFO]: Sound engine started
[12:17:25] [Client thread/INFO]: Created: 1024x512 textures-atlas
[12:18:07] [Client thread/INFO]: Stopping!
[12:18:07] [Client thread/INFO]: SoundSystem shutting down...
[12:18:07] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com

Can also make a triple chest at right angles, the chests won't be invisible.

Breaking the middle chest makes two seperate chests. One appears to be open and the other one closed. Can fix by opening and closing the chest. See Screenshots.

Can confirm for 1.9.1 & 1.9.2, I voted for this.

The AI bug is that the Villager doesn't ignore this invalid house, this issue describes what a carpet does when placed next to a door.

Can Confirm this issue though, I the screenshots, the Zombie will sometimes walk away from the house, and then go back to the house, as if the Zombie is going in circles, in the later screenshots, I open the door and push the Villager into the door, the Villager jumps out of the house and gets attacked by the Zombie.