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MC-94062

Zombies trying to get to floating villagers

Zombies will try to get to villagers that are floating far above them, and will end up pacing back and forth under the villager to try to get to it.
They will even ignore nearby Villagers to try and reach it if their pathfinding found the floating villager first.

Edit: Issue used to be about floating villages, but after more testing, seems to be mostly about the villagers in the houses, rather than the house itself.

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Comments 13

Somewhat fixed in 15w51a-b, the Zombies try to get to the floating house at first, but then seem to lose interest after a bit of time. Pathfinding still sees the house.

Confirmed for 16w04a

there is no need to comment when you can update the affected versions yourself

[Mod] redstonehelper

Once or twice is enough, @unknown.

allright

3 more comments

Is this still an issue in the latest snapshot 16w44a? If so please update the affected versions.

This is an automated comment on any open or reopened issue with out-of-date affected versions.

This issue seems to be resolved. I can't seem to replicate it anymore.

I am still seeing this behavior in 20w06a. Newly spawned zombies directly walk under the house in which a villager is.

Duplicate of MC-12689 and MC-98880.

Thank you for your report!
We're tracking this issue in MC-98880, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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Enoch Fox

(Unassigned)

Confirmed

(Unassigned)

Minecraft 15w50a, Minecraft 15w51b, Minecraft 16w04a, Minecraft 16w06a, Minecraft 1.9.1 Pre-Release 3, ..., Minecraft 19w14b, Minecraft 1.14.3 Pre-Release 1, 19w35a, 20w06a, 20w14a

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