is something that is affecting and is going to affect a lot of old worlds.
in the new 1.9, the enderdragon can be resummoned, and you need to resummon it again if you want to get the new dragon breath item, which is necesary to craft the new potions, and these potions are needed to craft the new arrows, so the dragon is an important source of items now. the bad thing is that the dragon has to be summoned on the main island of the end, and not only that, the dragon also comes with some new obsidian pilars that destroy everything when they appear, and there is no way to avoid creating them. the dragon also cant be lured away from the main island, since is coded to go to the exit portal periodically. so now we need to fight the most destructive mob in the game in the only place of the dimension where there is a chance to have builds, and the dragon likes to go to the fountain, the place in the end that is most likely to have things near it. we cant turn mob griefing off because the obsidian pilars still appear and destroy everything in their way.
the solution would be to have the pilars not appear with mob griefing set to false, or even better, have a command that lets you change the location of the end fountain or create a new one elsewhere on the outer islands.
i doesnt work as intended, mob griefing set to false is supposed to be there to stop the griefing of things from mobs, and the dragon summons giant obsidian pilars that destroy more blocks than 100 creepers together