The bug
When a non-op player destroys a double plant within the spawn-protection
area, the client of that player fails to the full plant (two blocks), resulting in half of the block, which is random too (up or down).
How to reproduce
Set up a Minecraft server (server jar for 1.15.2 can be downloaded here).
Set the
spawn-protection
field in theserver.properties
file to 100.Make sure that you're not opped, but there has to be at least one opped player in
ops.json
. This is to make sure that spawn protection is active.Join the server, find a double plant, and try to destroy it.
Related issues
is duplicated by
Attachments
Comments


I can confirm this.

This also happened to me, when there was lag.

Is this still an issue in the most recent versions (currently that is 1.10.2, or 16w43a) of Minecraft? If so, please update the affected versions and help us keeping this ticket updated from time to time. If you are the owner/reporter of this ticket, you can modify the affected version(s) yourself.

Still in 16w44a.

Breaking the plants from the upper part now has the same affect as breaking the bottom part (No more texture of peony) because MC-53439 is fixed.

Related to MC-74211.

Cannot reproduce in 20w51a.

Cannot reproduce either in 20w51a