Breaking a sunflower, lilac, double tall grass, large fern, rose bush, and peony
have a sunflower pop up.
Linked issues
is duplicated by 365
relates to 5
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Comments 143
Likely because the top part of the flower renders based on what it detects below it (and the sunflower is the double plant with a damage value of 0)
Confirmed for 14w21b.
Video of reproduction: http://youtu.be/mv2Roy_trw8
Blah and Marquis Owens,
Yes, only a mod can do this. No, don't expect any action any time soon. There are so many bugs in the 14w snapshot branch now I am starting to think Mojang don't know where to start in debugging. They are going through a core code re-design (refactoring some mods have called it) and it's actually introducing bugs. At the same time they are insisting on adding new features, further complicating the already monumental job. Is that smart? I'll let you decide, but they don't seem very interested in making their process more professional, no matter how willing they are to take money for products and services.
The issue occurs because of the way the data IDs work.
Each double plant contains a bit for upper or lower, the additional bits are used for variant on the bottom half and orientation on the top half.
This means that the top half alone can't "know" their variant.
You can observe this with the debug screen (F3) and looking at the data in the top right when aiming at the top and bottom half of a double plant.
This issue will probably be resolved when the new block state mechanisms are fully implemented and there can be stored more information per block.
Yep. 26c as well. (MC-59231)
I should also mention you don't have to place it you can place a block on the bottom half of the double grass will do the same but on the previous snapshot 26c you can't place blocks on the grass also
1. This it always take this long for a bug to get fixed?
2. Someone should edit the description into this:
Breaking a sunflower, lilac, double tall grass, large fern, rose bush, and peony has the top part of a peony pop up.
Confirmed for 14w29b as MC-62371 describes this too
VΓdeo of the bug: http://youtu.be/Caiq-4Bj0oM
Confirmed for 14w30c within a Biome: Taiga, double_plant : double_fern, Java 1.8.0_11 64bit running on Ubuntu (most recent updates).
Grum said that they will be unable to fix this issue until 1.9: http://www.reddit.com/r/Minecraft/comments/2dj6te/mojang_might_be_in_the_bug_fixing_stage_for_a/cjq98rt
Well, we can put in the fix version as the far future version of 1.9 to help out. π
They probably did not fix it in their builds yet, and it will just confuse the players and they will say "but but it hazn't ben fxd!"
I get this every now and again, but not every time.
A similar issue happens with doors, when they are broken both blocks very shortly display in their defaultβ state.
I've seen it happening without the slighest amount of doubt and/or confusion in 1.8.
...for the sake of variety π
Overwatch C-17: "confirmed" in comments means that that person has experienced that bug in an updated release. "Confirmed" as as a status on the bug itself (up there at the top, with "assigned to," and all the other bug info), I'm guessing is that someone in the Mojang team has duplicated the bug successfully as part of their workflow and will get around to assigning its fix eventually. Not that I think 400 bug testers need to each leave a "Confirmed for v123" comment, but you'll see it on any bug that's been around for more than one version.
For me, it's been flashing Peony as the top block whenever I break a two-block tall flower. I also noticed a single tall grass block with peony as the top block, but it reverted to normal grass when broken.
There is no need to keep confirming it for 1.8. This is an easily reproducible bug, and many people have already said that they see it.
A similar occurrence I reported was breaking wheat changing into a smooth stone for a split second sometimes, on Survival Multiplayer on a vanilla server.
I wonder, does anyone else have MC-11834 happening around the time this happens to them (the "has no item" error)? Could the two be connected? It seemed to coincide for me.
@Lucas
Normally a 2.0 (Or anything with X.0.0) implies some major major changes, like a complete re-write or something like that. I'd imagine that unless Mojang do a major change they will just continue with 1.X until they do, that way it keeps it clean with versioning.
@@unknown: @unknown said:
Confirmed for every version upto 1.10.
Means: Cannot be fixed until Minecraft 1.10
If you delete this one, please at least say why.
@unknown, because it has nothing to do with this bug report.
You can choose to stop receiving emails about a ticket by clicking "Stop watching this issue" on the right, under "People"
You don't need to keep confirming this issue, it has already been said this won't be fixed before 1.9.
Its not a big deal. In future just check the description because there is a "Confirmation Status" section, for this particular issue it has been confirmed. You can also see the versions that it affected above that.
Videogamer555,
I know it's not made clear, but if you read back in the comment history that it'll be fixed when 1.9 data structure is implemented. We're in early snapshots for 1.9, so it's a bit early to expect this to be finished.
That being said, I have a host of bugs I have been watching, many over two years old, and I was told in several of those that they would be fixed in 1.8, and they weren't, and haven't had a mod or dev post on them since 1.8's release, so I wouldn't hold my breath.
flower shows when putting blocks in place of double tall grass as the video shows. it happens twice in the video.
I found a solution by Alvoria, it just changes some of the blockdata properties. I think they should just add this to the default Minecraft resource pack because it would be such an easy fix... (Here's the link to the website regarding the bug: http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/1243771-alvorias-sanity-now-with-artist-commentary)
Confirmed for 15w34d: breaking a plant from world generation shows a peony, while breaking a player-placed plant shows a sunflower (as in MC-86973).
This has been fixed by the server software Spigot btw π
If you use that, use a more up to date version.
I know that was off topic, but still.
Actually it's not fixed. From the reddit link you posted: "Unfortunately you can still place stuff on the bottom block and it will still flash peony. Try with a torch if you donβt believe me. π"
I can confirm this new behaviour. It is just the description/topic of this bug report which needs a slight update to reflect the new behaviour.
I am not having this issue in 15w39c. It has plagued my game for every version in 1.8, but finally in 1.9 it is not happening anymore.
I also switched my video card from a GeForce 9500GT to a GeForce GTX 970. The GTX 970 still has the peony issue in 1.8.8, and I am unable to test how the 9500GT responds to 15w39c.
edit: the peony still appears in 15w39c when I remove the tall grass by placing a block where its base lies. Breaking the tall grass does not show the peony. I'd call it 90% fixed.
@unknown: Hmm.. It's not like that to me. I went back to 1.8.8 to see if the problem was there, it was. So it can't be lag. I don't know.
By now, it's actually quite funny how it switches from sunflower to peony and back again each new snapshot (it's just a minor aesthetic bug, not game hindering in any way), and I saw that Grum commented a while ago, so maybe until 1.10, he's just switching it as a joke XD.
I have never seen anything other than a peony, but maybe I am just not breaking the right plants.
Still happens in 15w49a. In 1.8 through the present, the flowers have had no issue with placing a block at the bottom, but tall ferns and grass do. Should probably change the description to match that.
Despite reports here that the bug still exists in version 15w49a, I've discovered that on my PC that it was resolved in 15w47c, and has not come back in 15w49a. Of those who report that it's still not been resolved, I'm not sure what version of Java you are using (1.7 or 1.8, or something even newer), or what version of Windows you are using (XP, Vista, 7, 8, 8.1, or 10). I have Windows 7 Home Premium with SP1. It is the 64bit version of Windows. I'm using Java 1.8.0_51, and it's the 64bit version of Java. Double-tall grass no longer flashes the top segment as a flower when it is destroyed for me.
@@unknown It works for me in version 15w50a. I tested with double tallgrass and large fern. Often a sunflower is displayed, but sometimes a peony. I use JRE8u66 x64, launcher 1.6.44 and NVIDIA GeForce GT 720M on Windows 10.
@@unknown Yes, it's only you (I think). Place a block at the bottom of Double Tallgrass or a Large Fern, and you'll see a peony/sunflower flash at the top.
So, confirmed for 1.9-pre3.
No, it's still an issue. It is just that it is no longer possible to manually place the block; you have to use a piston to break it.
Oh, I see how I messed up. I only broke the bottom block of the plant instead of placing a block there, although with that you said Anon, it wouldn't even be possible to do that.
Resolved in snapshots. Clever resolution: you can no longer place a block inside the double plant.
Confirmed for 14w18a. Similar issue when placing a skull block.