@Kraif Didn't know that changed; will update it.
@unknown Yup this one works! 🙂 Created an issue for the crash anyway, by the way: MC-132382
Also some mod should merge some of the tags I used for this issue; I mean "conversion convert converter converting"..? get real.. 😛
Confirmed for 1.13-pre5
Confirmed for 1.13-pre5
Affects 1.13-pre5
Confirmed for 1.13-pre5
Confirmed for minecraft:iron_golem with 20D (doesn't kill you in one hit while zombies do)
In 1.13-pre5 by the way..
I'm pretty sure this isn't gone but cannot reproduce it. Can someone else?
Opening the world safe in https://docs.google.com/file/d/0B57wgZSp2XofSXc4V1BLc1c5aU0 crashes the game in the newest version...
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I could report the crash but that should happen automatically right @mods?
Confirmed for 1.13-pre5
@unknown Oh yeah forgot the shulker thing haha
Still happens after nearly 3 years; reproduced as in the video by switching a stack with a single item.
Still an issue, three years later, in 1.13-pre5
Seems to be fixed? Can anyone confirm this?
@@unknown Yup just tested it; still an issue in 1.13-pre5. (And honestly; why would it fix itself? 😛 But okay I'll update the affected versions)
@@unknown No this one concerns vertical collision and is not about the size of the collision box.
See JDK 9 release notes and Bug JDK-8044022 (could be added to description).
@unknown Okay, thanks for the info! (btw, not that it matters anymore, but the crash described in the description is not a graphics driver crash, I think they got mixed up because they both contained the incremental CMS message. The attached crash report is not uploaded by the reporter but by someone who thought he had the same issue but he really didn't)
@@unknown Bedrock issues go here: https://bugs.mojang.com/projects/MCPE