If you have any ability (easily repeatable with the sculk claw weapon) to obtain shadow state, eventually after a few times using your artefacts, they will fail and remain blocked when trying to use after the cooldown finished.
For example, using sculk claws, mushroom and grindstone you get the buff a few times (no matter if attacking or not) but then, suddenly, artefacts get used without giving the buff and then are unusable unless you unequip and equip them again.
This is very very annoying since its disabled some weapons completely and basically makes shadow state unplayable .-. had a nice build to makntain shadow state until i realized that my artefacts keep getting blocked every 20s
Comments 2
I'd like to add to this that in my testing (pc steam version) this happens not after a few times of using any direct effect-artifact, but specifically when you enter shadow cloaking via a weapon enchantment (so not via the enderfog artifact) and use a direct-effect artifact in the same milisecond timeframe. This causes your artifacts to bug out and not be useable untill you re-equip them, which is very frustrating mid-combat. Especially because the only times you would encounter this bug is in a very enemy heavy scene, such as a boss battle, where the user is spamming their artifacts and attacks at the same time. From what ive seen, most people who encounter this bug are indeed using the unique sculker claws dropped by re-summoning and defeating the witch of Howling woods boss, as their unique ability is to enter shadow cloaking when attacking an enemy. Untill resolved its best not to use the unique sculker claws at all as this bug affects ALL direct-effect artifacts (indirect-effect artifacts like totems are not affected)
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