During a fight with a Soul Corrupted Harmonizer, I was in a situation where it spawned too many sifters at once, in which some of the mobs started freezing in place (in poses similar to key art, coincidentally) and not attacking until I got close.
Expected: Mobs should continue animations as per script, regardless of the amount of mobs already around them.
Observed: Mobs have either randomly gone passive and ignore the player or freeze entirely.
Steps to replicate:
Start a (Soul Corrupted)/Harmonizer mini-boss fight.
Run in circles until there is a large amount of living sifters.
Some (commonly Seedlings and Nesters) sifters will stop attacking the player and wander passively or freeze in place in key art poses until re-confronted at close range.
The video was taken in the aftermath of the Harmonizer fight
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