The Bug:
When navigating between different screen elements in the Minecraft Launcher UI, the narration of the previously selected element is usually interrupted to play the new one. However, if you navigate to an element with an alert message, you will not be able to cancel the narration and the entire alert will be read out automatically.
This is quite limiting in terms of accessibility as some of these messages are quite long, and meanwhile prevents the user from navigating the menu through the screen reader.
This bug is also reproducible in the latest beta versions b.2.3.647 (New Windows App) and b.2.3.651 (Legacy Windows).
Workaround
The narration of these alert messages can be canceled by pressing either LCtrl, RCtrl, or RAlt (Alt Gr on European keyboards).
Steps to Reproduce:
Activate the Windows Narrator function.
Open the Launcher and select a screen element with an alert message.
(For example "Minecraft: Java Edition" > "Installations" > "Versions" > "Snapshots").While the alert message is read, attempt selecting another screen element.
Observed Behavior:
Unable to cancel the narration of alert messages by navigating to a new screen element.
Expected Behavior:
Able to cancel the narration of alert messages by navigating to a new screen element.
Attachments
Comments 3
Hi there!
Does this issue occur on different warning messages (on Java, Dungeons, Minecraft for Windows)?
This ticket will reopen automatically when you reply.
While revisiting this bug I accidently discovered a workaround to this issue. It is possible to cancel the narration of these alert messages by pressing either LCtrl, RCtrl, or RAlt. I have added this information to the report above.