Starting up SoundSystem...
Initializing LWJGL OpenAL
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
OpenAL initialized.
[21:56:32] [Sound Library Loader/INFO]: Sound engine started
[21:56:32] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
[21:56:32] [Client thread/INFO]: Created: 256x256 textures/items-atlas
#
A fatal error has been detected by the Java Runtime Environment:
#EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x2a493e88, pid=3920, tid=3904
#JRE version: Java(TM) SE Runtime Environment (7.0_67-b01) (build 1.7.0_67-b01)
Java VM: Java HotSpot(TM) Client VM (24.65-b04 mixed mode windows-x86 )
Problematic frame:
C [ig4dev32.dll+0x3e88]
#Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#An error report file with more information is saved as:
C:\Users\Julian\AppData\Roaming\.minecraft\hs_err_pid3920.log
#If you would like to submit a bug report, please visit:
The crash happened outside the Java Virtual Machine in native code.
See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
broken Intel graphics drivers, see MC-14051