Launcher does not scale like all other programs does, because the launcher using pixels when it defining the size, instead of percentage.
I have set windows scaling to 250%, that fixes all other programs like skype, spotify, chrome and so on.
I am using the latest version of win10 and latest version of java.
Linked issues
is duplicated by 1
Attachments
Comments 5
Is this still a concern in the current Minecraft Launcher version 2.0.805 / 2.0.806? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases. If this has been done, we can reopen the issue.
Keep in mind that the "Resolved"-Status on this ticket just means "Answered", and that we are waiting for further information on whether this issue still exists or not. It will be reopened it as soon as the requested information has been delivered.
I can confirm that this is still a problem when launching Minecraft using the launcher supplied in the attached image of the OP. 4K LG 65" TV and the text is nearly unreadable. As stated previously, the launcher should not be using pixel count to render the launcher, but instead be using percentage method for calculations.
Please do not mark unreleased versions as affected.
You don't have access to them yet.
--- This action was performed automagically. If you believe this was done erroneously, please :light_bulb_on: raise an issue.