mojira.dev
MCL-4413

When we try to start as a single player it only gets so far in making the world then it crashes

Put the summary of the bug you're having here

What I expected to happen was...:
be able to start playing the game
What actually happened was...:
I go a list of text
Steps to Reproduce:
1. start playing as single player2. ... text copied below

.Completely ignored arguments: [--nativeLauncherVersion, 301]
[15:54:59] [Client thread/INFO]: Setting user: Bossylion
[15:54:59] [Client thread/INFO]: (Session ID is token:982ed54d0cab4c109a0fd748d234d725:05717b6176f442e1b2d0445565af1a24)
[15:55:01] [Client thread/INFO]: LWJGL Version: 2.9.4
[15:55:01] [Client thread/INFO]: Reloading ResourceManager: Default
[15:55:03] [Sound Library Loader/INFO]: Starting up SoundSystem...
[15:55:03] [Thread-5/INFO]: Initializing LWJGL OpenAL
[15:55:03] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[15:55:03] [Thread-5/INFO]: OpenAL initialized.
[15:55:03] [Sound Library Loader/INFO]: Sound engine started
[15:55:04] [Client thread/INFO]: Created: 1024x512 textures-atlas
[15:55:11] [Server thread/INFO]: Starting integrated minecraft server version 1.9
[15:55:11] [Server thread/INFO]: Generating keypair
[15:55:12] [Server thread/INFO]: Preparing start region for level 0
[15:55:13] [Server thread/INFO]: Preparing spawn area: 7%
[15:55:14] [Server thread/INFO]: Preparing spawn area: 13%
[15:55:15] [Server thread/INFO]: Preparing spawn area: 22%
[15:55:16] [Server thread/INFO]: Preparing spawn area: 32%
[15:55:17] [Server thread/INFO]: Preparing spawn area: 42%
[15:55:18] [Server thread/INFO]: Preparing spawn area: 54%
[15:55:19] [Server thread/INFO]: Preparing spawn area: 63%
[15:55:20] [Server thread/INFO]: Preparing spawn area: 73%
[15:55:21] [Server thread/INFO]: Preparing spawn area: 82%
[15:55:22] [Server thread/INFO]: Changing view distance to 12, from 10
[15:55:23] [Server thread/INFO]: Bossylion[local:E:1760b8d3] logged in with entity id 251 at (-46.5, 70.0, 249.5)
[15:55:23] [Server thread/INFO]: Bossylion joined the game
[15:55:28] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5613ms behind, skipping 112 tick(s)
#

  1. A fatal error has been detected by the Java Runtime Environment:
    #

  2. EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffd5ead125c, pid=4224, tid=3760
    #

  3. JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)

  4. Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)

  5. Problematic frame:

  6. C [ig8icd64.dll+0x63125c]
    #

  7. Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
    #

  8. An error report file with more information is saved as:

  9. C:\Users\DAWx2\AppData\Roaming\.minecraft\hs_err_pid4224.log
    #

  10. If you would like to submit a bug report, please visit:

  11. http://bugreport.sun.com/bugreport/crash.jsp

  12. The crash happened outside the Java Virtual Machine in native code.

  13. See problematic frame for where to report the bug.
    #
    AL lib: (EE) alc_cleanup: 1 device not closed
    Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release

Linked issues

Comments 1

I am having the same issue with the same messages.

migrated

(Unassigned)

Unconfirmed

crash

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