Completely ignored arguments: [--nativeLauncherVersion, 301]
[22:41:28] [Client thread/INFO]: Setting user: Jimbo48236
[22:41:28] [Client thread/INFO]: (Session ID is <censored>)
[22:41:29] [Client thread/INFO]: LWJGL Version: 2.9.4
[22:41:29] [Client thread/INFO]: Reloading ResourceManager: Default
[22:41:30] [Sound Library Loader/INFO]: Starting up SoundSystem...
[22:41:30] [Thread-5/INFO]: Initializing LWJGL OpenAL
[22:41:30] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[22:41:30] [Thread-5/INFO]: OpenAL initialized.
[22:41:30] [Sound Library Loader/INFO]: Sound engine started
[22:41:30] [Client thread/INFO]: Created: 1024x512 textures-atlas
[22:41:36] [Client thread/INFO]: Deleting level New World 3
[22:41:36] [Client thread/INFO]: Attempt 1...
[22:41:40] [Server thread/INFO]: Starting integrated minecraft server version 1.9
[22:41:40] [Server thread/INFO]: Generating keypair
[22:41:40] [Server thread/INFO]: Preparing start region for level 0
[22:41:41] [Server thread/INFO]: Preparing spawn area: 85%
[22:41:42] [Server thread/INFO]: Changing view distance to 18, from 10
[22:41:42] [Server thread/INFO]: Jimbo48236[local:E:8a6f099d] logged in with entity id 161 at (13.18189197467321, 71.0, 185.7453230131283)
[22:41:42] [Server thread/INFO]: Jimbo48236 joined the game
#
A fatal error has been detected by the Java Runtime Environment:
#EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffb63f61ba7, pid=2944, tid=10280
#JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
Problematic frame:
C [ig75icd64.dll+0x11ba7]
#Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#An error report file with more information is saved as:
C:\Users\Jim\AppData\Roaming\.minecraft\hs_err_pid2944.log
#If you would like to submit a bug report, please visit:
The crash happened outside the Java Virtual Machine in native code.
See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Linked issues
Attachments
Comments 13
No, I don't believe this is a duplicate. My game worked fine, no updates but today I get this issue where it gets to the part where to pick a game and it once the game loads, it crashes. Maybe it not the loader...
Problematic frame:
C [ig75icd64.dll+0x11ba7]
This is a crash in Intel graphics card drivers, see MC-32606.
I can run the game in 1.8.9, but in 1.9 the game starts then fails...I have not updated the graphics card driver and I have been playing in 1.9 for weeks no issue.
I updated the Intel graphics driver to one from the HP support site dated March 16th, 2016 just now as you've suggested.. I still have the same issue. Once I try to start a world in 1.9, the game crashes back to the loader menu. Now if I select 1.8.9 and try to run the same world, I have no problem, the game runs fine.
A few months ago I couldn't play Minecraft and I got a "your driver has stopped responding and recovered" error, but I fixed that issue with an Intel Graphics card driver update. In that failure mode I could play like 6 minutes and then get booted out. Now I can't play at all, I get booted before I can ever press the F3 key as you've suggested.
Here is the only dump feedback I get. ------->
Completely ignored arguments: [--nativeLauncherVersion, 301]
[12:00:15] [Client thread/INFO]: Setting user: Jimbo48236
[12:00:15] [Client thread/INFO]: (Session ID is <censored>)
[12:00:15] [Client thread/INFO]: LWJGL Version: 2.9.4
[12:00:16] [Client thread/INFO]: Reloading ResourceManager: Default
[12:00:16] [Sound Library Loader/INFO]: Starting up SoundSystem...
[12:00:16] [Thread-5/INFO]: Initializing LWJGL OpenAL
[12:00:16] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[12:00:16] [Thread-5/INFO]: OpenAL initialized.
[12:00:17] [Sound Library Loader/INFO]: Sound engine started
[12:00:17] [Client thread/INFO]: Created: 1024x512 textures-atlas
[12:00:23] [Server thread/INFO]: Starting integrated minecraft server version 1.9
[12:00:23] [Server thread/INFO]: Generating keypair
[12:00:23] [Server thread/INFO]: Preparing start region for level 0
[12:00:24] [Server thread/WARN]: Keeping entity Cow that already exists with UUID 38b654c9-4a26-45d8-af6c-c87854fdd88e
[12:00:24] [Server thread/WARN]: Keeping entity Squid that already exists with UUID 41218f29-303b-4420-b354-e9566795bbaf
[12:00:24] [Server thread/INFO]: Preparing spawn area: 91%
[12:00:24] [Server thread/INFO]: Changing view distance to 18, from 10
[12:00:24] [Server thread/INFO]: Jimbo48236[local:E:cb8b2fdb] logged in with entity id 222 at (-47.8696132151907, 66.0, 247.2646321862117)
[12:00:24] [Server thread/INFO]: Jimbo48236 joined the game
[12:00:25] [Server thread/WARN]: Keeping entity Sheep that already exists with UUID 26f88298-a5dc-4c83-9a01-eaa1ea8f9365
#
A fatal error has been detected by the Java Runtime Environment:
#EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ff88b2f4fdc, pid=10036, tid=11132
#JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
Problematic frame:
C [ig75icd64.dll+0x524fdc]
#Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
#An error report file with more information is saved as:
C:\Users\Jim\AppData\Roaming\.minecraft\hs_err_pid10036.log
#If you would like to submit a bug report, please visit:
The crash happened outside the Java Virtual Machine in native code.
See problematic frame for where to report the bug.
#
AL lib: (EE) alc_cleanup: 1 device not closed
Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
Okay, so I went to Intel's website. I downloaded the latest 4600 graphics driver dated March 8th, 2016 for Windows 10, here's the version. Driver Version: 15.40.18.64.4380 and now I can play Minecraft 1.9 as before.
Thank you for your help!!! I consider this issue closed.
But you should ask yourself: Why is your comp using the crappy Intel and not the way better NVIDIA graphics ? Check the settings in the NVIDIA control panel.
You know you're right. I looked at the NVIDIA setting at it was "auto select". Then I changed it to NVIDIA for both 3D and the physics engine. Now when I check PF3 I see that it is using the NVIDIA graphics card versus the Intel engine. Maybe when I updated from Windows 8.1 to Windows 10 it messed it up?
Thank you again for all your help!! I appreciate it a lot!
Duplicate of MC-32606 – If you have not, please use the search function in the future, to see if your bug has already been submitted.
For technical support, please use the Mojang Support Center.
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