Minecraft crashes after trying to connect to single player, or multiplayer servers.
I expected to hop on a server with my friends.
Minecraft crashed after trying to connect to the server, ultimately sending me to the Minecraft launcher with this bug report.
Completely ignored arguments: [--nativeLauncherVersion, 301]
[18:51:14] [Client thread/INFO]: Setting user: PrinceofKnaves
[18:51:19] [Client thread/INFO]: LWJGL Version: 2.9.4
[18:51:21] [Client thread/INFO]: Reloading ResourceManager: Default
[18:51:23] [Sound Library Loader/INFO]: Starting up SoundSystem...
[18:51:24] [Thread-5/INFO]: Initializing LWJGL OpenAL
[18:51:24] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
[18:51:24] [Thread-5/INFO]: OpenAL initialized.
[18:51:24] [Sound Library Loader/INFO]: Sound engine started
[18:51:32] [Client thread/INFO]: Created: 1024x512 textures-atlas
[18:51:52] [Server thread/INFO]: Starting integrated minecraft server version 1.10
[18:51:52] [Server thread/INFO]: Generating keypair
[18:51:54] [Server thread/INFO]: Preparing start region for level 0
[18:51:56] [Server thread/INFO]: Preparing spawn area: 0%
[18:51:57] [Server thread/INFO]: Preparing spawn area: 26%
[18:51:57] [Server thread/WARN]: Keeping entity Squid that already exists with UUID 3f4d7da1-f1e4-4d73-9630-acdeeaf78746
[18:51:58] [Server thread/WARN]: Keeping entity Bat that already exists with UUID 2c0ce3b6-10e5-48e3-a149-9495b0cfb405
[18:51:58] [Server thread/INFO]: Preparing spawn area: 61%
[18:51:59] [Server thread/INFO]: Preparing spawn area: 92%
[18:51:59] [Server thread/INFO]: Changing view distance to 8, from 10
[18:52:01] [Server thread/INFO]: PrinceofKnaves[local:E:564587e0] logged in with entity id 297 at (6.5, 70.0, 125.5)
[18:52:02] [Server thread/INFO]: PrinceofKnaves joined the game
[18:52:03] [Server thread/INFO]: Saving and pausing game...
[18:52:03] [Server thread/INFO]: Saving chunks for level 'Survival'/Overworld
[18:52:04] [Server thread/INFO]: Saving chunks for level 'Survival'/Nether
[18:52:04] [Server thread/INFO]: Saving chunks for level 'Survival'/The End
[18:52:05] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 4266ms behind, skipping 85 tick(s)
[18:52:07] [Texture Downloader #1/ERROR]: Couldn't download http texture
java.net.SocketException: Address family not supported by protocol family: connect
at java.net.DualStackPlainSocketImpl.connect0(Native Method) ~[?:1.8.0_25]
at java.net.DualStackPlainSocketImpl.socketConnect(DualStackPlainSocketImpl.java:79) ~[?:1.8.0_25]
at java.net.AbstractPlainSocketImpl.doConnect(AbstractPlainSocketImpl.java:345) ~[?:1.8.0_25]
at java.net.AbstractPlainSocketImpl.connectToAddress(AbstractPlainSocketImpl.java:206) ~[?:1.8.0_25]
at java.net.AbstractPlainSocketImpl.connect(AbstractPlainSocketImpl.java:188) ~[?:1.8.0_25]
at java.net.PlainSocketImpl.connect(PlainSocketImpl.java:172) ~[?:1.8.0_25]
at java.net.SocksSocketImpl.connect(SocksSocketImpl.java:392) ~[?:1.8.0_25]
at java.net.Socket.connect(Socket.java:589) ~[?:1.8.0_25]
at java.net.Socket.connect(Socket.java:538) ~[?:1.8.0_25]
at sun.net.NetworkClient.doConnect(NetworkClient.java:180) ~[?:1.8.0_25]
at sun.net.www.http.HttpClient.openServer(HttpClient.java:432) ~[?:1.8.0_25]
at sun.net.www.http.HttpClient.openServer(HttpClient.java:527) ~[?:1.8.0_25]
at sun.net.www.http.HttpClient.<init>(HttpClient.java:211) ~[?:1.8.0_25]
at sun.net.www.http.HttpClient.New(HttpClient.java:308) ~[?:1.8.0_25]
at sun.net.www.http.HttpClient.New(HttpClient.java:326) ~[?:1.8.0_25]
at sun.net.www.protocol.http.HttpURLConnection.getNewHttpClient(HttpURLConnection.java:1167) ~[?:1.8.0_25]
at sun.net.www.protocol.http.HttpURLConnection.plainConnect0(HttpURLConnection.java:1146) ~[?:1.8.0_25]
at sun.net.www.protocol.http.HttpURLConnection.plainConnect(HttpURLConnection.java:997) ~[?:1.8.0_25]
at sun.net.www.protocol.http.HttpURLConnection.connect(HttpURLConnection.java:931) ~[?:1.8.0_25]
at bvv$1.run(SourceFile:106) [1.10.jar:?]
[18:52:23] [Client thread/INFO]: Warning: Clientside chunk ticking took 153 ms
1. Try to connect to server.
Not an MCL issue. Update your game and report the issue to MC if it happens again. Include the crash report there.