skins that are 64x32 don't have legs correctly mirrored the same as arms in launcher only. this is not reflected in game, as 64x32 skins correctly mirror limbs, 64x64 do correctly display legs, as the skin overrides the old skin mapping prior to 1.8
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alt1.png and alt2.png have 2 different versions of the same skin, alt1 is 64x32 while alt2 is 64x64, this best shows just how the skin is correctly displayed in 64x64 but not correct for 64x32
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