Skeletons don't use their ranged attacks in worlds generated before 1.16.100.54+
This is likely caused by the bow being completely datadriven. A fix for this would be adding the minecraft:behavior.charge_item component to their .json file
Skeletons don't use their ranged attacks in worlds generated before 1.16.100.54+
This is likely caused by the bow being completely datadriven. A fix for this would be adding the minecraft:behavior.charge_item component to their .json file
Thank you for your report!
However, this issue has been temporarily closed as Awaiting Response
Is this still an issue in the latest version? If so, can you please add it to the affected versions (or mention it if you are not the reporter).
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