mojira.dev
MCPE-101242

4d Skins are broken.

When I try to apply a 4d skin to use as my character, the model breaks, causing the skin to be forced to be the regular player model. For example: When I attempted to apply a Wither Skeleton as my skin, instead of it being the actual skeleton model, it was a very disorientated model, where it was the original player size(instead of being its original tall model), and its left arm and leg were missing. The right arm was a full arm, instead of that 1 pixel wide arm. The only thing that was done correctly was the head.

Linked issues

Comments 1

Thank you for your report!
We're actually already tracking this issue at MCPE-46434, so I will resolve and link this ticket as a duplicate.

That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

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Lego

(Unassigned)

Unconfirmed

Windows

10.0.18362 Build 18362

1.16.40 Hotfix

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