The 1.16.100.58 beta changelog apparently said it fixed this issue in a change note stating:
"Removed legacy fall damage packet from client"
However, this is not true. I can easily reproduce the bug in the most recent beta (1.16.100.58). The fall damage sound plays along with the "floor hit" sound when a player lands on the ground but doesnt take fall damage.
Sometimes, though, I didn't even take fall damage. It seems to be random. This is the anomaly I reference in the title.
See the video above. 2 sounds play at once.
Comments 2
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
For any account or purchasing related issues, please contact Minecraft Customer Support directly, as we cannot assist with those here at the bug tracker.
Quick Links:
📓 Issue Guidelines – 💬 Mojang Support – 📧 Suggestions – 📖 Minecraft Wiki
Are you still having this issue in 1.16.201? If so, are you actually falling from a high enough place that you could take fall damage, but are wearing Feather Falling boots that could prevent it? Please clarify the Description section above using this format:
Steps to Reproduce:
1. (be complete and precise so someone else can repeat your exact steps)
2.
3.
Observed Results:
(briefly describe what actually happens, including all message(s) shown)
Expected Results:
(briefly describe what should happen)
This ticket has been temporarily closed as Awaiting Response. It will automatically reopen when you add information. Please follow the format shown and include all sections (steps, observed, expected). Tickets that do not contain enough information may be closed as Incomplete.