Try to use setblock in the RTX beta and the game will crash after you begin type the Z coordinate. You don't even have the chance to specify the block, the second you type a digit for the Z coordinate, it crashes. Is tab completion segfaulting on setblock? tp has similar syntax for coordinates and does not crash. It happens in The Observer and Aquatic Adventure RTX as well as non-RTX marketplace worlds such as Catastrophic Pandamonium, but not a regular world.
Edit: Fill crashes too on the 2nd Z coordinate. Probably the blocklist being broken in marketplace worlds. Give does not crash.
Edit 2: Pure speculation but is this because of the unimplemented fungus blocks or is that pure coincidence?
Edit 3: This happens in the regular beta for 1.16.200 too.
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Comments 6
1.16.200.56 Beta Has the same issue as mentioned. Except in this case the crash to desktop only occurs when attempting to type a ~ in place as of the z coordinate. Fill exhibits the same behavior as described, except only with ~. If the z coordinate is specified with a number instead, the behavior is not present, and the problem does not occur with any of the other coordinates.
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We're tracking this issue in MCPE-102908, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCPE-102908, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! Please report any issues on Discord or Reddit
1.16.200.56 Beta Has the same issue as mentioned. Except in this case the crash to desktop only occurs when attempting to type a ~ in place as of the z coordinate. Fill exhibits the same behavior as described, except only with ~. If the z coordinate is specified with a number instead, the behavior is not present, and the problem does not occur with any of the other coordinates.