The game crashes when attempting to enter the command /fill in an infinite world. Does not happen in an old world. Example: crash happens after entering the following and pressing the keyboard space button: /fill (x,y,z) (x,y,z). Crash happens immediately after the attached screenshot.
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I have the same thing happen to me.
Windows 10, fresh install
Version 1.16.201, fresh install
Using an RTX template, "Medieval RTX"
Type in /fill ~~~ ~~[CRASH]
Also tried using /testforblock ~~[CRASH]
Tried deactivating the "Medieval RTX Resources" resource pack, no change.
This template was created in version 1.14, so I tried another RTX template created in version 1.16, and it still crashed.
Tried in a NON-RTX template, same thing happens.
Issue appears to be linked to using downloaded world templates. I can create my own worlds, and either stick with the vanilla resource pack or use the RTX resource pack, and I will have no issues whatsoever. I wonder if the game prefetches the blocks list when the user starts typing the final co-ordinate (the 2ns Z co-ord in fill, and the only Z co-ord in testforblock) and that's where the bug arises. It doesn't seem to be related to RTX in my experience, as I can use the RTX resource pack in my own world without issues, and non-RTX templates (both new and old) will crash the game.
Update: I typed the fill command without "/" (so it would be treated just as if I was typing a message), then when the command was filled out, I added the slash at the beginning. The command works perfectly, so the issue is NOT actually with the command itself, but with whatever happens as you type the final co-ordinate and are about to type in the block type.
Update 2: double confirmed
Typed in fill command as above, added "replace" argument, game crashed. DEFINITELY has something to do with loading the list of blocks.
The issue marked as resolved is not, at least with worlds bought into the marketplace. I've bought and tried to use fill command in three different worlds and the game keep crashing each time I try to use the fill command into these world. I don't know if it's an intentional feature, but it makes all add-ons useless as we can't really build the world we want.
I'm having the same issue on RTX Crystal Palace map. Fill command crashes upon entry of second coordinate.
Yes, on version 1.16.30.57 beta (Windows 10 Bedrock) this happens right after filling out the coordinates as chat prepares to auto-fill the desired block id, but instead crashes the game