Whenever a player is in any body of water, the normal overworld music will stop playing and the ocean theme will play. (It doesn't matter which biome I'm in, it always happens) When I get out of the water, The music will continue until the end, unless I use the /stopsound command. This is annoying, especially if I'm just trying to go mining and I accidentally submerge myself in water.
Thank you for your report!
We're actually already tracking this issue at MCPE-70229 and MCPE-76213, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main tickets it would be appreciated.
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