Hello dear developers!
Previously, in order to play together on android in Minecraft it was necessary that one smartphone handed out, and another connected. Now this will not roll, and it is necessary that both smartphones were connected to Wi-Fi. It's not good if you're away from the nearest Wi-Fi and you want to play with a friend. You hand it out and it connects, you enter the world, and the inscription about the lack of connection to Wi-Fi is highlighted. Why you did it, if before everything worked and with the internet from the phone, it is unclear. Previously, in order to play together on android in Minecraft it was necessary that one smartphone handed out, and another connected. Now this will not roll, and it is necessary that both smartphones were connected to Wi-Fi. It's not good if you're away from the nearest Wi-Fi and you want to play with a friend. You hand it out and it connects, you enter the world, and the inscription about the lack of connection to Wi-Fi is highlighted. Why you did it, if before everything worked and with the internet from the phone, it is unclear. The funny thing is that Realms works in this way, that is why you force to purchase a subscription.
Forgive you to fix it and give you the ability to connect through the access point from your phone. Thank you for your attention!
Add: I added a screenshot (it's on Russian, it says that to play with friends you need to connect to the Wi-Fi network.
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Add: this was the most important thing, but it was corrected by the inclusion in the settings of the use of cellular communications for data transmission, but now alas, thanks to this the market works, but with a friend do not eat😞
Thank you for your report!
We're actually already tracking this issue at MCPE-55405, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
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