mojira.dev
MCPE-106741

The villagers raise their prices excessively than the default.

The villagers to lower their discount each villager needs potions of weakness and apples but the problem is that when he trades something and sleeps he resets his item excessively and uses more potions than before, he does not even respect as in java until he is cheap to 1 as in java But the problem is that once you trade the item, its item change increases a lot, which does not happen in java, healing the villager does not decrease much, the maximum is 1 for each villager healing.

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Arisa Bot

Thank you for your report!
We're tracking this issue in MCPE-106235, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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Arisa Bot

Thank you for your report!
We're tracking this issue in MCPE-106235, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! Please report any issues on Discord or Reddit

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Windows

1.16.100

Retrieved