Mob animations are out of sync with action locations. Examples:
A sheep will be in one location visually and will eat grass but the grass block eaten will be several blocks away.
Hostile mobs will attack the player, but will appear invisible because they are visually in a different location several blocks away.
Mobs will also appear frozen and seem un-killable likely because they visually are represented in the wrong place.
Related issues
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Thank you for your report!
We're tracking this issue in MCPE-71243, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCPE-71243, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! Please report any issues in Discord or Reddit