mojira.dev
MCPE-110696

Incorrect shading in entities with rotating parts

The bug:

Rotating elements in entities are shaded incorrectly. This can be easily observed in:

  1. The player's head when it moves around;

  2. Panda heads while they're sitting;

  3. Lazy pandas while they're laying;

  4. Shulkers when they're not standing upwards;

  5. Villagers when they're sleeping;

  6. Any mob when it's looking up;

  7. Armor Stand arms in certain poses;

  8. Ravager's different body parts;

  9. 2D projectiles (they behave similarly to the player's head).

Screenshots/Videos attached: Yes

Notes: This is an issue with Render Dragon, and it's one of the only things that differ visually from the old rendering engine.

Linked issues

Attachments

Comments 1

Fixed in 1.17.20.22 Beta (Thank you! Very happy about this!)

[Mod] LateLag

(Unassigned)

446101

Confirmed

Windows

RenderDragon

1.17.10, 1.17.10.20 Beta, 1.17.0.50 Beta, 1.16.220, 1.16.220.51 Beta, ..., 1.16.0.51 Beta, 1.15.0.56 Beta, 1.16.200, 1.16.201 Hotfix, 1.16.221 Hotfix

1.17.20.22 Beta, 1.17.30

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