leather armor is rendered on the same layer as the skin in the paper doll (the little player at the top of the screen) This only works with leather armor
to replicate: equip leather armor with the setting "hide paper doll" off
-what happens: both the armor and the skin are applied at once causing z-fighting and transparent areas on the helmet where the skin is transparent
what should happen: the armor should be rendered like all the other armor
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duplicates 1
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Thank you for your report!
We're actually already tracking this issue at MCPE-75321, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
Thank you for your report!
We're actually already tracking this issue at MCPE-75321, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki