when i activate a TNT launcher or im exploded with a creeper, TNT, or something, im not launched in survival but yes in creative, that impulse from the explosion needs to come back, pls, it´s something that minecraft bedrock doesn´t want to lose.
wearing armor reduces the impulse, in that system type, to be launched you need armor to be safe, my tests were with armor and without, with armor creative mode can´t be launched so as the survival, but wihout armor only creative can be impulsed from the explosion, this test were made in difficulty hard, and without armor im not taking damage in the TNT cannons.
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Thank you for your report!
We're actually already tracking this issue at MCPE-47047, so I will resolve and link this ticket as a duplicate.
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Thank you for your report!
We're actually already tracking this issue at MCPE-47047, so I will resolve and link this ticket as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki