Host was a Motorola Moto G Android 5.1.1
Clients tested were Samsung Galaxy Tab 3 Lite, Samsung Galaxy Gran Prime and Moto G 2014
This bug occurs in local multiplayer worlds where a client is in the nether when the host quits the server. When that client rejoins the server, the client spawns somewhere random in the Overworld instead of spawning where the player was in the Nether.
Does this bug still appear in 0.13.1? If so please respond.