Hello!
I have a problem from this new version. What happens is that Texel Anti-Aliasing does not appear in the video options and it is not reflected in my world either. Textures look blurry when moving around the world, a situation that did not occur in the previous version where the RenderDragon engine was not yet integrated. It is quite annoying to play this way, because there is no antialiasing as such, although I put in x16 where it says "Antialiasing", the one from Texel I understand that it is for moving textures, and that has been removed or I do not know what occurred... π
These are the specifications of my PC:
Intel Core i5 3320M @2.60ghz
RAM 8gb
SSD
Nvidia NVS 5200M
Thank you.
Thank you for your report!
We're tracking this issue in MCPE-110848, so this ticket is being resolved and linked as a duplicate.
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