When building a 1bit circuit and placing a redstone Torch at last, this will create a redstone clock (see video: https://youtu.be/zKsI-9oT5iU )
Linked issues
is duplicated by 2
relates to 2
Comments 4
It's not just torches that update slow. Every redstone component is seemingly suffering from laggy update. See the attached screenshot "cascaded-NOT-gates.png" in MCPE-11287; it's a cascaded NOT gates with 10 redstone torches. If you press the button, you expect the redstone lamp activates for 15 ticks (1.5 sec) after 10 ticks (1 sec) delay. But in reality, the delay time (caused by 10 torches) and the duration of pulse (generated by the button) randomly changes each time you press the button, and the lamp sometimes does not even emit any light, which means the 15 ticks pulse ends before the lamp gets updated.
I think it's fixed
MCPE 0.13.0 alpha
Device
Samsung Galaxy Note3
Android 5.0
and
Samsung Galaxy Tab 3
Android 4.4.2
Edit:
It's fixed for small redstone circuts.
But on bigger circuts it's sometimes very laggy.
Tested on my Note 3
It's not just torches that update slow. Every redstone component is seemingly suffering from laggy update. See the attached screenshot "cascaded-NOT-gates.png" in MCPE-11287; it's a cascaded NOT gates with 10 redstone torches. If you press the button, you expect the redstone lamp activates for 15 ticks (1.5 sec) after 10 ticks (1 sec) delay. But in reality, the delay time (caused by 10 torches) and the duration of pulse (generated by the button) randomly changes each time you press the button, and the lamp sometimes does not even emit any light, which means the 15 ticks pulse ends before the lamp gets updated.