When you open any or the menus in Minecraft psvr, it can't tell that you are in a structure or small area and doesn't fix the size of the menu's to size. It will just phase through the walls and it is hard to see. You have to back all the way up just to see most of the menu's. If we could put a setting for fixed menus sized for VR would be great!
Thank you for your report!
We're actually already tracking this issue at MCPE-109860, so I will resolve and link this ticket as a duplicate.
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