Ok ok, I know this issue has already been mentioned, but please, PLEASE fix it.
So I bought a bluetooth mouse after I realized that there was mouse & keyboard support. I also had a wireless keyboard so I decided to try it out. I originally was going to try going on a server, but I decided to test it out on my own world first. The mouse IS compatible with iOS and iPads, in fact that was one of its main selling points. Anyway, the mouse acted like a finger; I had to click the move buttons to move, and even block placing/breaking could be preformed by any key on the mouse, and acted, as I've said, exactly like a finger. The keyboard on the other hand, just didn't work at all. I know the keyboard and mouse work and are reliable.
So PLEASE don't just say that this problem has already been mentioned, but actually fix this. This would make the game much more enjoyable, because sometimes the on-screen buttons can act a little weird.
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The developers have concluded that this is not a bug, so it is not eligible to be reported as one. It needs to be posted on the (very ???) feedback site.

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We're tracking this issue in MCPE-51263, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
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Thank you for your report!
We're tracking this issue in MCPE-51263, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! Please report any issues on Discord or Reddit
The developers have concluded that this is not a bug, so it is not eligible to be reported as one. It needs to be posted on the (very ???) feedback site.