Longstanding implementation issue with Command Blocks NBT tag in world files for "LPCondionalMode" which is mis-spelled (has missing 't' on the word Conditional).
Comments 7
Cleaning up old tickets: This ticket had been set to 'Awaiting Response', but has not received a response from the reporter (~3 months+) so is being closed as Incomplete. If you feel this is still a valid issue then please comment, or create a new ticket following the Issue Guidelines which includes steps to reproduce the problem.
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Bedrock 1.7.30 Retail still exhibits this problem and I don't believe this issue is either prioritised nor actioned so you're probably safe to leave it open rather than treat it as stale.
Cleaning up old tickets: This ticket has not been updated recently (~3 months+) so is being closed asΒ Cannot Reproduce. If you feel this is still a valid issue then please comment, or create a new ticket following theΒ Issue Guidelines.
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Confirmed still present with 1.18.2 Bedrock
Β
Chunk block entities:
BlockEntity[universal_minecraft:command_block, -12, 65, 9]{NBTFile("":{utags: {isMovable: 1b, auto: 0b, Command: "", conditionMet: 0b, CustomName: "\"\"", ExecuteOnFirstTick: 0b, LPCommandMode: 0, LPCondionalMode: 0b, LPRedstoneMode: 0b, LastExecution: 0L, LastOutput: "", LastOutputParams: [], powered: 0b, SuccessCount: 0, TickDelay: 0, TrackOutput: 1b, Version: 17, UpdateLastExecution: 1b
)}}}
{{}}
BlockEntity[universal_minecraft:command_block, -11, 65, 9]{NBTFile("":{utags: {isMovable: 1b, auto: 0b, Command: "", conditionMet: 0b, CustomName: "\"\"", ExecuteOnFirstTick: 0b, LPCommandMode: 0, LPCondionalMode: 0b, LPRedstoneMode: 0b, LastExecution: 0L, LastOutput: "", LastOutputParams: [], powered: 0b, SuccessCount: 0, TickDelay: 0, TrackOutput: 1b, Version: 17, UpdateLastExecution: 1b
)}}}
{{}}
BlockEntity[universal_minecraft:command_block, -10, 65, 9]{NBTFile("":{utags: {isMovable: 1b, auto: 0b, Command: "", conditionMet: 0b, CustomName: "\"\"", ExecuteOnFirstTick: 1b, LPCommandMode: 0, LPCondionalMode: 0b, LPRedstoneMode: 0b, LastExecution: 0L, LastOutput: "", LastOutputParams: [], powered: 0b, SuccessCount: 0, TickDelay: 0, TrackOutput: 1b, Version: 17, UpdateLastExecution: 1b
)}}}
Thank you for your report!
After consideration, the issue is being closed as Won't Fix.
Please note that this is not the same as Working as Intended, as this bug report correctly describes behavior in the game that might not be the intended or desirable behavior, but it will not be fixed right now. Sometimes, this is because the issue reported is minor and/or impossible to change without large architectural changes to the code base.
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Is this still an issue in the latest version (1.17.2)? If so, can you please add it to the affected versions (or mention it if you are not the reporter).
This ticket will automatically reopen when you reply.