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MCPE-116572

Mobs disappear when going through nether portals

This affects the newest version of minecraft on the PlayStation four. I've been trying to send charged creepers through my nether portal. I'm on a survival only world, in hard mode. I transport the charged creeper to the portal using rails, use my bow to shoot the minecart and break it. The minecart gets teleported to the nether, but the creeper doesn't. It doesn't come out through any of my other nether portals either. Here is a picture of where the creeper should be coming out 

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[Mod] OcelotOnesie

Thank you for your report!
We're tracking this issue in MCPE-66818, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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Niels Peter Rasmussen

This problem is not equivalent to MCPE-66818

Only mobs going through the same portal as the player will spawn.

If the player goes through a portal far enough away that it's not a valid exit for the original portal, only mobs that have entered the same portal will spawn. It happens regardless of simulation distance and mobs either spawn in their entirety or not at all.

Sometimes mobs can spawn from a different portal than the player (expected behaviour), but I don't know how to make that happen consistently.

Samantha Thorne

(Unassigned)

Unconfirmed

PlayStation

Playstation 4

1.16.201 Hotfix

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