Note from [~GoldenHelmet]
The cause of this issue for non-persistent mobs on simulation distance 6+ is detailed in this comment.
The cause of this issue for pets is detailed in this comment.
If you are experiencing this issue in other circumstances, such as with villagers or tamed horses, please try to provide information like the following:
Does the problem occur in a singleplayer, multiplayer, or both?
Do lost mobs reappear if you use the portal several times?
Does the problem still occur, or do lost mobs reappear, if you relog before going through the portal?
What are the portal coordinates?
If the problem occurs regularly, could you provide a copy of you world save?
Summary:
When more than 1 but less than 15 mobs are sent through a nether portal, all of them except for 1 despawn.
Steps to Reproduce:
Create a nether portal.
Spawn a couple of mobs.
Send the mobs through the nether portal.
Enter the nether portal.
Observed Results:
All of the mobs except for 1 have despawned.
Expected Results:
No mobs should despawn when sent through the nether portal.
Original Description:
So I have A survival world that I just built a really awsome villager breeder. It works perfectly fine until the baby villagers are born and are taken to the nether portal. Almost everytime a villager goes through it disappears and I can’t get them back. Only 10 out of 20 babies have made it.😞
Linked issues
is duplicated by 40
relates to 4
Attachments
Comments 33
Is there a workaround for this bug, maybe only transporting the next mob, after having moved away the first mob from the vicinity of the portal, does this work ? I am asking this, because one of my villagers had accidentally passed through a Nether portal. I found it there and trapped it in a boat near the portal, and thought, oh nice, just transporting one more villlager through the portal, and I can found a villlage in the Nether. But none of the villagers I tried to transport to the Nether by smashing boats arrived there, they simply disappeared.
I know the duplicates show platforms than XBox One so It clearly affects more than that, but I will just be explicit anyway. This also affects Windows 10. In my case I am trying to use a villager breeder in the nether and trasport the babies to the overworld. The breeder works wonders, but going through the portal makes the babies and cats disappear. Some people mention they get one to go through, or half to go through, etc...
I get none to go through successfully. Though i am building the breeder in a spot where babies will arrive in the overworld inside an existing game generated village. So it appears if any entity is around the portal, whether they were game generated, spawned in by breeding or have recently travelled through the portal or not makes no difference. If something is on the other side, the entity doesnt make it through.
This bug has not only influenced the nether portal,but also the ender portal.It costs my 100 villagers;(
Hope can be fixed as soon as possible.
I can replicate this as well. Sim 4 and above giving this issue in 1.18.1 on multiplayer - blaze farm blazes lost once they get pushed through portal.
@golden@unknown When you create a new ticket for this bug, as I created for Java edition 1.18.1, the automod resolves it as duplicate.
Jakk Maydan: This is a Bedrock Edition report. If you're having an issue in Java Edition then this report is irrelevant to your issue and your issue is irrelevant to this report.
The report you created in the Java project was resolved by a human moderator asking for more information.
I’m experiencing this issue on 1.19.0 for Xbox One. Villagers are disappearing when going from the nether into the overworld, whether being released from a vehicle like a minecart or a boat or being pushed through manually. The problem occurs whether on single player or in a Realm. The mobs do not reappear after using the portal several times. The problem still occurs if I reply before going through the portal. The problem occurs in many different places that I’ve tested around a copy of my world in creative mode, but the area where the issue was discovered is around the 32, 180, 180 area. I’ll try to get a world download into the thread asap.
We do not reopen reports for issues that were confirmed to be fixed in a release version. Please search for an open report that is more specific to your case, or create a new one.
snakedad daggerbyte: please see if MCPE-154926 and MCPE-39609 together explain the issues you are having.
Do you Guys know when Bugs like these get fixed? right now i am taking a break from Minecraft till this is patched because I dont want to risk losing more villagers/mobs