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MCPE-117370

Iron Golems will wander away from the village even theres 30 villagers and 20 beds

Iron Golems can wander away from a village even there's 30 - 20 villagers and 20 - 10 beds even they are naturally spawnded from a village or via /summon iron_golem ~ ~ ~ minecraft:from_village

Steps to reproduce

  1. Create a new world

  2. Expand/find a naturally generated village (not abandoned)

  3. Add more beds/villagers (optional)

  4. Wait for an hour/minutes for an iron golem to wander away

  5. You will see him get pass the village border

  6. As it passes do /summon iron_golem ~ ~ ~ minecraft:from_village

  7. Wait for another hour or minutes

     You will see the ai is broken

Linked issues

Attachments

Comments 13

By the way this bug also happend in versions release 1.16.100 1.16.101 1.16.200 1.16.201 and betas of 1.16

By the way this bug also happend in versions release 1.16.100 1.16.101 1.16.200 1.16.201 and betas of 1.16

Cannot reproduce. Tested for about an hour with results below. Village on the left had natural village-spawned iron golems and village on the right had iron golems spawned via /summon iron_golem ~~~ minecraft:from_village

[media]

Cannot reproduce. Tested for about an hour with results below. Village on the left had natural village-spawned iron golems and village on the right had iron golems spawned via /summon iron_golem ~~~ minecraft:from_village

[media]

3 more comments

If you were testing with mob spawning and daylight cycle on, it's possible the iron golem was chasing monsters and eventually delinked from the village because it was outside for > 20 minutes.

No i always keep my world to peaceful

No i always keep my world to peaceful

The golem shouldn't been doing that like in java theres 0 hostile entites around my world

The golem shouldn't been doing that like in java theres 0 hostile entites around my world

Black Entity278

(Unassigned)

Unconfirmed

Multiple

iron-golem

1.16.210.58 Beta, 1.16.201 Hotfix

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