While playing a multiplayer game, newly generated fire fails to render on the clients machine, like when a ghast shoots at you. I can see the fire, but others will walk through it and get damaged and cant figure out why. Any fire generated at world creation is visible client-side.
"Theres fire there, idiot!" "Where?! I can't see it"
Linked issues
is duplicated by 1
Comments 8
So that's it! I mostly play multiplayer too, (on Win10 client and Win10 server), and I've experienced many times being set on fire in the Nether walking on non-burning netherrack!
So that's it! I mostly play multiplayer too, (on Win10 client and Win10 server), and I've experienced many times being set on fire in the Nether walking on non-burning netherrack!