mojira.dev
MCPE-11843

Fire fails to render client-side in the Nether

While playing a multiplayer game, newly generated fire fails to render on the clients machine, like when a ghast shoots at you. I can see the fire, but others will walk through it and get damaged and cant figure out why. Any fire generated at world creation is visible client-side.

"Theres fire there, idiot!" "Where?! I can't see it"

Linked issues

Comments 8

So that's it! I mostly play multiplayer too, (on Win10 client and Win10 server), and I've experienced many times being set on fire in the Nether walking on non-burning netherrack!

So that's it! I mostly play multiplayer too, (on Win10 client and Win10 server), and I've experienced many times being set on fire in the Nether walking on non-burning netherrack!

Can you confirm this for 0.14.0?

Can you confirm this for 0.14.0?

Does this bug still appear in 0.14.3? Please respond.

Does this bug still appear in 0.14.3? Please respond.

This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+)

This ticket has been resolved as 'Cannot Reproduce' as it has not been updated recently (1 year+)

Justin Nicolay

(Unassigned)

Unconfirmed

Windows

0.13.0

Retrieved