Vindicator will killing the patrol captain if he accidentally shot him
pillagers is a illager and shouldn't be attacked by other illagers, vindicators are suppose to not kill him since they are illagers
Vindicator followers kills his own captain
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Duplicates MCPE-42373
Duplicates MCPE-42373
Duplicates MCPE-42373
Don't worry about that. Thats a parity bug issue because i saw the code for the evoker, vindicators has a missing 1 code format here {"minecraft:behavior.hurt_by_target":{"priority":4,"entity_types":{"filters":{"test":"is_family","subject":"other","operator":"!=","value":"illager"}} that should the code to avoid them from retaliating but it only appears {"minecraft:behavior.hurt_by_target":{"priority":4}
Don't worry about that. Thats a parity bug issue because i saw the code for the evoker, vindicators has a missing 1 code format here {"minecraft:behavior.hurt_by_target":{"priority":4,"entity_types":{"filters":{"test":"is_family","subject":"other","operator":"!=","value":"illager"}} that should the code to avoid them from retaliating but it only appears {"minecraft:behavior.hurt_by_target":{"priority":4}
Don't worry about that. Thats a parity bug issue because i saw the code for the evoker, vindicators has a missing 1 code format here {"minecraft:behavior.hurt_by_target":{"priority":4,"entity_types":{"filters":{"test":"is_family","subject":"other","operator":"!=","value":"illager"}} that should the code to avoid them from retaliating but it only appears {"minecraft:behavior.hurt_by_target":{"priority":4}