Since the nether update, I have had repeated issues with Chroma Hills HD texture pack.
Whenever a world loads, it immediately crashes within 2-3 seconds. I have tried with existing worlds and brand new ones.
I have attempted the following:
1) Changed to 64x
2) Deleted and re-downloaded in marketplace
3) Created new worlds
4) Loaded world with different texture pack or no texture pack, save and exit, then apply Chroma Hills afterwards while disabling the other texture packs.
5) After it crashes the game, I'd relaunch minecraft and reload the world 30x in a row hoping.
Every single attempt I have had resulted in it crashing within 2-3 seconds of the world loading. This has been going on since the nether update on the nintendo switch. I'm quite frustrated with this.
I've sent emails to Syclone studio who developed Chroma Hills, reached out to their twitter page, and getting no responses. Its been many months now. I'm now posting here. This should either get resolved or refund my money. This is getting quite ridiculous.
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Thank you for your report!
We're tracking this issue in MCPE-91022, so this ticket is being resolved and linked as a duplicate.
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Thank you for your report!
We're tracking this issue in MCPE-91022, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

No this is not a duplicate to that ticket. That ticket states when he increases it to 128, then it crashes. Mine crashes ALL THE TIME NO MATTER WHAT on the nintendo switch. I've outline very specifically all of the different scenarios i used to test it.

No this is not a duplicate to that ticket. That ticket states when he increases it to 128, then it crashes. Mine crashes ALL THE TIME NO MATTER WHAT on the nintendo switch. I've outline very specifically all of the different scenarios i used to test it.

No this is not a duplicate to that ticket. That ticket states when he increases it to 128, then it crashes. Mine crashes ALL THE TIME NO MATTER WHAT on the nintendo switch. I've outline very specifically all of the different scenarios i used to test it.
Thank you for your report!
We're tracking this issue in MCPE-91022, so this ticket is being resolved and linked as a duplicate.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki